Remove the drawCurve method from the renderers because it is never used. Reported by pgiraud (Closes #1138)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@5373 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Frédéric Junod
2007-12-11 08:32:18 +00:00
parent a9b2a64bdc
commit fa81ea81a6
3 changed files with 0 additions and 77 deletions

View File

@@ -267,18 +267,6 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
*/
drawCircle: function(node, geometry) {},
/**
* Method: drawCurve
* Virtual function for drawing Curve Geometry.
* Should be implemented by subclasses.
* This method is only called by the renderer itself.
*
* Parameters:
* node - {DOMElement}
* geometry - {<OpenLayers.Geometry>}
*/
drawCurve: function(node, geometry) {},
/**
* Method: drawSurface
* Virtual function for drawing Surface Geometry.

View File

@@ -438,40 +438,6 @@ OpenLayers.Renderer.SVG = OpenLayers.Class(OpenLayers.Renderer.Elements, {
}
},
/**
* Method: drawCurve
* This method is only called by the renderer itself.
*
* Parameters:
* node - {DOMElement}
* geometry - {<OpenLayers.Geometry>}
*/
drawCurve: function(node, geometry) {
var d = null;
var draw = true;
for (var i = 0; i < geometry.components.length; i++) {
if ((i%3) == 0 && (i/3) == 0) {
var component = this.getShortString(geometry.components[i]);
if (!component) { draw = false; }
d = "M " + component;
} else if ((i%3) == 1) {
var component = this.getShortString(geometry.components[i]);
if (!component) { draw = false; }
d += " C " + component;
} else {
var component = this.getShortString(geometry.components[i]);
if (!component) { draw = false; }
d += " " + component;
}
}
if (draw) {
node.setAttributeNS(null, "d", d);
} else {
node.setAttributeNS(null, "d", "");
}
},
/**
* Method: drawSurface
* This method is only called by the renderer itself.

View File

@@ -524,37 +524,6 @@ OpenLayers.Renderer.VML = OpenLayers.Class(OpenLayers.Renderer.Elements, {
node.style.height = geometry.height/resolution;
},
/**
* Method: drawCurve
*
* Parameters:
* node - {DOMElement}
* geometry - {<OpenLayers.Geometry>}
*/
drawCurve: function(node, geometry) {
this.setNodeDimension(node, geometry);
var resolution = this.getResolution();
var path = "";
for (var i = 0; i < geometry.components.length; i++) {
var x = geometry.components[i].x / resolution;
var y = geometry.components[i].y / resolution;
if ((i%3)==0 && (i/3)==0) {
path += "m";
} else if ((i%3)==1) {
path += " c";
}
path += " " + x + "," + y;
}
path += " x e";
node.path = path;
},
/**
* Method: drawSurface
*