Return two canvases from the vector tile layer renderer
This commit is contained in:
@@ -2,6 +2,7 @@
|
|||||||
* @module ol/renderer/canvas/VectorTileLayer
|
* @module ol/renderer/canvas/VectorTileLayer
|
||||||
*/
|
*/
|
||||||
import {getUid} from '../../util.js';
|
import {getUid} from '../../util.js';
|
||||||
|
import {createCanvasContext2D} from '../../dom.js';
|
||||||
import TileState from '../../TileState.js';
|
import TileState from '../../TileState.js';
|
||||||
import ViewHint from '../../ViewHint.js';
|
import ViewHint from '../../ViewHint.js';
|
||||||
import {listen, unlisten} from '../../events.js';
|
import {listen, unlisten} from '../../events.js';
|
||||||
@@ -12,7 +13,7 @@ import VectorTileRenderType from '../../layer/VectorTileRenderType.js';
|
|||||||
import {equivalent as equivalentProjection} from '../../proj.js';
|
import {equivalent as equivalentProjection} from '../../proj.js';
|
||||||
import Units from '../../proj/Units.js';
|
import Units from '../../proj/Units.js';
|
||||||
import ReplayType from '../../render/ReplayType.js';
|
import ReplayType from '../../render/ReplayType.js';
|
||||||
import {labelCache, rotateAtOffset} from '../../render/canvas.js';
|
import {labelCache} from '../../render/canvas.js';
|
||||||
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
|
import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
|
||||||
import {ORDER} from '../../render/replay.js';
|
import {ORDER} from '../../render/replay.js';
|
||||||
import CanvasTileLayerRenderer from './TileLayer.js';
|
import CanvasTileLayerRenderer from './TileLayer.js';
|
||||||
@@ -60,6 +61,33 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
constructor(layer) {
|
constructor(layer) {
|
||||||
super(layer);
|
super(layer);
|
||||||
|
|
||||||
|
const baseCanvas = this.context.canvas;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @private
|
||||||
|
* @type {CanvasRenderingContext2D}
|
||||||
|
*/
|
||||||
|
this.overlayContext_ = createCanvasContext2D();
|
||||||
|
|
||||||
|
const overlayCanvas = this.overlayContext_.canvas;
|
||||||
|
overlayCanvas.style.position = 'absolute';
|
||||||
|
|
||||||
|
const container = document.createElement('div');
|
||||||
|
const style = container.style;
|
||||||
|
style.position = 'absolute';
|
||||||
|
style.display = 'flex';
|
||||||
|
style.alignItems = 'center';
|
||||||
|
style.justifyContent = 'center';
|
||||||
|
|
||||||
|
container.appendChild(baseCanvas);
|
||||||
|
container.appendChild(overlayCanvas);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @private
|
||||||
|
* @type {HTMLElement}
|
||||||
|
*/
|
||||||
|
this.container_ = container;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Declutter tree.
|
* Declutter tree.
|
||||||
* @private
|
* @private
|
||||||
@@ -224,9 +252,9 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
render.call(this, feature);
|
render.call(this, feature);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
const replayGroupInstructions = builderGroup.finish();
|
const executorGroupInstructions = builderGroup.finish();
|
||||||
const renderingReplayGroup = new CanvasExecutorGroup(0, sharedExtent, resolution,
|
const renderingReplayGroup = new CanvasExecutorGroup(0, sharedExtent, resolution,
|
||||||
pixelRatio, source.getOverlaps(), this.declutterTree_, replayGroupInstructions, layer.getRenderBuffer());
|
pixelRatio, source.getOverlaps(), this.declutterTree_, executorGroupInstructions, layer.getRenderBuffer());
|
||||||
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
|
sourceTile.setExecutorGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
|
||||||
}
|
}
|
||||||
builderState.renderedRevision = revision;
|
builderState.renderedRevision = revision;
|
||||||
@@ -329,22 +357,40 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
/**
|
/**
|
||||||
* @inheritDoc
|
* @inheritDoc
|
||||||
*/
|
*/
|
||||||
postCompose(context, frameState, layerState) {
|
renderFrame(frameState, layerState) {
|
||||||
|
super.renderFrame(frameState, layerState);
|
||||||
|
|
||||||
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
|
const layer = /** @type {import("../../layer/VectorTile.js").default} */ (this.getLayer());
|
||||||
const renderMode = layer.getRenderMode();
|
const renderMode = layer.getRenderMode();
|
||||||
if (renderMode != VectorTileRenderType.IMAGE) {
|
if (renderMode === VectorTileRenderType.IMAGE) {
|
||||||
|
return this.container_;
|
||||||
|
}
|
||||||
|
|
||||||
|
const context = this.overlayContext_;
|
||||||
const declutterReplays = layer.getDeclutter() ? {} : null;
|
const declutterReplays = layer.getDeclutter() ? {} : null;
|
||||||
const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
|
const source = /** @type {import("../../source/VectorTile.js").default} */ (layer.getSource());
|
||||||
const replayTypes = VECTOR_REPLAYS[renderMode];
|
const replayTypes = VECTOR_REPLAYS[renderMode];
|
||||||
const pixelRatio = frameState.pixelRatio;
|
const pixelRatio = frameState.pixelRatio;
|
||||||
const rotation = frameState.viewState.rotation;
|
const rotation = frameState.viewState.rotation;
|
||||||
const size = frameState.size;
|
const size = frameState.size;
|
||||||
let offsetX, offsetY;
|
|
||||||
|
// resize and clear
|
||||||
|
const canvas = context.canvas;
|
||||||
|
let width = Math.round(size[0] * pixelRatio);
|
||||||
|
let height = Math.round(size[1] * pixelRatio);
|
||||||
if (rotation) {
|
if (rotation) {
|
||||||
offsetX = Math.round(pixelRatio * size[0] / 2);
|
const size = Math.round(Math.sqrt(width * width + height * height));
|
||||||
offsetY = Math.round(pixelRatio * size[1] / 2);
|
width = height = size;
|
||||||
rotateAtOffset(context, -rotation, offsetX, offsetY);
|
|
||||||
}
|
}
|
||||||
|
if (canvas.width != width || canvas.height != height) {
|
||||||
|
canvas.width = width;
|
||||||
|
canvas.height = height;
|
||||||
|
canvas.style.width = (width / pixelRatio) + 'px';
|
||||||
|
canvas.style.height = (height / pixelRatio) + 'px';
|
||||||
|
} else {
|
||||||
|
context.clearRect(0, 0, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
if (declutterReplays) {
|
if (declutterReplays) {
|
||||||
this.declutterTree_.clear();
|
this.declutterTree_.clear();
|
||||||
}
|
}
|
||||||
@@ -379,7 +425,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
const currentZ = sourceTile.tileCoord[0];
|
const currentZ = sourceTile.tileCoord[0];
|
||||||
const currentClip = executorGroup.getClipCoords(transform);
|
const currentClip = executorGroup.getClipCoords(transform);
|
||||||
context.save();
|
context.save();
|
||||||
context.globalAlpha = layerState.opacity;
|
|
||||||
// Create a clip mask for regions in this low resolution tile that are
|
// Create a clip mask for regions in this low resolution tile that are
|
||||||
// already filled by a higher resolution tile
|
// already filled by a higher resolution tile
|
||||||
for (let j = 0, jj = clips.length; j < jj; ++j) {
|
for (let j = 0, jj = clips.length; j < jj; ++j) {
|
||||||
@@ -408,22 +454,28 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
if (declutterReplays) {
|
if (declutterReplays) {
|
||||||
replayDeclutter(declutterReplays, context, rotation, snapToPixel);
|
replayDeclutter(declutterReplays, context, rotation, snapToPixel);
|
||||||
}
|
}
|
||||||
if (rotation) {
|
|
||||||
rotateAtOffset(context, rotation,
|
const opacity = layerState.opacity;
|
||||||
/** @type {number} */ (offsetX), /** @type {number} */ (offsetY));
|
if (opacity !== canvas.style.opacity) {
|
||||||
|
canvas.style.opacity = opacity;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const canvasTransform = 'rotate(' + rotation + 'rad)';
|
||||||
|
if (canvasTransform !== canvas.style.transform) {
|
||||||
|
canvas.style.transform = canvasTransform;
|
||||||
}
|
}
|
||||||
super.postCompose(context, frameState, layerState);
|
|
||||||
|
return this.container_;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param {import("../../Feature.js").FeatureLike} feature Feature.
|
* @param {import("../../Feature.js").FeatureLike} feature Feature.
|
||||||
* @param {number} squaredTolerance Squared tolerance.
|
* @param {number} squaredTolerance Squared tolerance.
|
||||||
* @param {import("../../style/Style.js").default|Array<import("../../style/Style.js").default>} styles The style or array of styles.
|
* @param {import("../../style/Style.js").default|Array<import("../../style/Style.js").default>} styles The style or array of styles.
|
||||||
* @param {import("../../render/canvas/BuilderGroup.js").default} replayGroup Replay group.
|
* @param {import("../../render/canvas/BuilderGroup.js").default} executorGroup Replay group.
|
||||||
* @return {boolean} `true` if an image is loading.
|
* @return {boolean} `true` if an image is loading.
|
||||||
*/
|
*/
|
||||||
renderFeature(feature, squaredTolerance, styles, replayGroup) {
|
renderFeature(feature, squaredTolerance, styles, executorGroup) {
|
||||||
if (!styles) {
|
if (!styles) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -431,12 +483,12 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
|||||||
if (Array.isArray(styles)) {
|
if (Array.isArray(styles)) {
|
||||||
for (let i = 0, ii = styles.length; i < ii; ++i) {
|
for (let i = 0, ii = styles.length; i < ii; ++i) {
|
||||||
loading = renderFeature(
|
loading = renderFeature(
|
||||||
replayGroup, feature, styles[i], squaredTolerance,
|
executorGroup, feature, styles[i], squaredTolerance,
|
||||||
this.handleStyleImageChange_, this) || loading;
|
this.handleStyleImageChange_, this) || loading;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
loading = renderFeature(
|
loading = renderFeature(
|
||||||
replayGroup, feature, styles, squaredTolerance,
|
executorGroup, feature, styles, squaredTolerance,
|
||||||
this.handleStyleImageChange_, this);
|
this.handleStyleImageChange_, this);
|
||||||
}
|
}
|
||||||
return loading;
|
return loading;
|
||||||
|
|||||||
Reference in New Issue
Block a user