Fix the event listener leak, which has been a serious problem when large numbers of markers etc. are created. Closes #510.

git-svn-id: http://svn.openlayers.org/trunk/openlayers@2867 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Schuyler Erle
2007-03-23 14:22:38 +00:00
parent 803e8b9dbd
commit f99d1ce7b0
3 changed files with 115 additions and 12 deletions

View File

@@ -72,7 +72,6 @@ OpenLayers.Event = {
if (!OpenLayers.Event.observers) return;
for (var i = 0; i < OpenLayers.Event.observers.length; i++) {
OpenLayers.Event.stopObserving.apply(this, OpenLayers.Event.observers[i]);
OpenLayers.Event.observers[i][0] = null;
}
OpenLayers.Event.observers = false;
},
@@ -98,6 +97,28 @@ OpenLayers.Event = {
|| element.detachEvent))
name = 'keydown';
// find entry in this.observers cache array and remove it
var observers = OpenLayers.Event.observers;
var entry = [element, name, observer, useCapture];
for (var i = 0; i < observers.length; i++) {
var observer = observers[i];
//compare all 4 elements of entry with observer
var sameEntry = true;
for (var j = 0; j < entry.length; j++) {
if (entry[j] != observer[j]) {
sameEntry = false;
break;
}
}
//if we've found it, remove it from the observers array
if (sameEntry) {
observers.splice(i--, 1);
break;
}
}
if (element && element.removeEventListener) {
element.removeEventListener(name, observer, useCapture);
} else if (element && element.detachEvent) {
@@ -114,8 +135,6 @@ if (window.Event) {
var Event = OpenLayers.Event;
}
/**
* @class
*/
@@ -143,6 +162,15 @@ OpenLayers.Events.prototype = {
/** @type Array: list of support application events */
eventTypes: null,
/**
* @type Function: bound event handler attached to elements
* @private
*/
eventHandler: null,
/** @type Boolean */
fallThrough: null,
/**
* @constructor
*
@@ -160,6 +188,10 @@ OpenLayers.Events.prototype = {
this.fallThrough = fallThrough;
this.listeners = new Object();
// keep a bound copy of handleBrowserEvent() so that we can
// pass the same function to both Event.observe() and .stopObserving()
this.eventHandler = this.handleBrowserEvent.bindAsEventListener(this);
// if eventTypes is specified, create a listeners list for each
// custom application event.
if (this.eventTypes != null)
@@ -172,6 +204,22 @@ OpenLayers.Events.prototype = {
this.attachToElement(element);
},
/**
*
*/
destroy: function () {
if (this.element) {
this.detachFromElement();
}
this.element = null;
this.listeners = null;
this.object = null;
this.eventTypes = null;
this.fallThrough = null;
this.eventHandler = null;
},
/**
* @param {HTMLDOMElement} element a DOM element to attach browser events to
*/
@@ -185,12 +233,27 @@ OpenLayers.Events.prototype = {
this.listeners[eventType] = new Array();
// use Prototype to register the event cross-browser
OpenLayers.Event.observe(element, eventType,
this.handleBrowserEvent.bindAsEventListener(this));
OpenLayers.Event.observe(element, eventType, this.eventHandler);
}
// disable dragstart in IE so that mousedown/move/up works normally
OpenLayers.Event.observe(element, "dragstart", OpenLayers.Event.stop);
},
/**
* @private
*/
detachFromElement: function () {
for (var i = 0; i < this.BROWSER_EVENTS.length; i++) {
var eventType = this.BROWSER_EVENTS[i];
OpenLayers.Event.stopObserving(
this.element, eventType, this.eventHandler);
}
// re-enable dragstart in IE
OpenLayers.Event.stopObserving(
this.element, "dragstart", OpenLayers.Event.stop);
},
/**
* @param {String} type Name of the event to register
@@ -227,9 +290,18 @@ OpenLayers.Events.prototype = {
}
}
},
// TODO: get rid of this in 3.0
// Decide whether listeners should be called in the order they were
// registered or in reverse order.
/**
* TODO: get rid of this in 3.0 - Decide whether listeners should be
* called in the order they were registered or in reverse order.
*
* @param {String} type Name of the event to register
* @param {Object} obj The object to bind the context to for the callback#.
* If no object is specified, default is the Events's
* 'object' property.
* @param {Function} func The callback function. If no callback is
* specified, this function does nothing.
*/
registerPriority: function (type, obj, func) {
if (func != null) {