Rename _ol_structs_PriorityQueue_ to PriorityQueue

This commit is contained in:
Frederic Junod
2017-12-17 09:04:53 +01:00
parent e887b5012b
commit f96a94fbcd
6 changed files with 36 additions and 38 deletions

View File

@@ -16,7 +16,7 @@ import _ol_renderer_Map_ from '../Map.js';
import _ol_renderer_Type_ from '../Type.js';
import _ol_source_State_ from '../../source/State.js';
import LRUCache from '../../structs/LRUCache.js';
import _ol_structs_PriorityQueue_ from '../../structs/PriorityQueue.js';
import PriorityQueue from '../../structs/PriorityQueue.js';
import _ol_webgl_ from '../../webgl.js';
import _ol_webgl_Context_ from '../../webgl/Context.js';
import _ol_webgl_ContextEventType_ from '../../webgl/ContextEventType.js';
@@ -113,7 +113,7 @@ var _ol_renderer_webgl_Map_ = function(container, map) {
* @private
* @type {ol.structs.PriorityQueue.<Array>}
*/
this.tileTextureQueue_ = new _ol_structs_PriorityQueue_(
this.tileTextureQueue_ = new PriorityQueue(
/**
* @param {Array.<*>} element Element.
* @return {number} Priority.