Ensure tile transitions complete

This commit is contained in:
Tim Schaub
2017-09-23 11:17:12 -06:00
parent 16e6d13700
commit f7bfee8497
4 changed files with 30 additions and 11 deletions
+7 -8
View File
@@ -1,5 +1,3 @@
// FIXME find correct globalCompositeOperation
goog.provide('ol.renderer.canvas.TileLayer'); goog.provide('ol.renderer.canvas.TileLayer');
goog.require('ol'); goog.require('ol');
@@ -183,8 +181,8 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
if (this.isDrawableTile_(tile)) { if (this.isDrawableTile_(tile)) {
if (tile.getState() == ol.TileState.LOADED) { if (tile.getState() == ol.TileState.LOADED) {
tilesToDrawByZ[z][tile.tileCoord.toString()] = tile; tilesToDrawByZ[z][tile.tileCoord.toString()] = tile;
var inTransition = tile.getAlpha && tile.getAlpha(ol.getUid(this), frameState.time) !== 1; var inTransition = tile.inTransition && tile.inTransition(ol.getUid(this));
if (!newTiles && (this.renderedTiles.indexOf(tile) === -1 || inTransition)) { if (!newTiles && (inTransition || this.renderedTiles.indexOf(tile) === -1)) {
newTiles = true; newTiles = true;
} }
} }
@@ -250,7 +248,7 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
y = (imageExtent[3] - tileExtent[3]) / tileResolution * tilePixelRatio / oversampling; y = (imageExtent[3] - tileExtent[3]) / tileResolution * tilePixelRatio / oversampling;
w = currentTilePixelSize[0] * currentScale / oversampling; w = currentTilePixelSize[0] * currentScale / oversampling;
h = currentTilePixelSize[1] * currentScale / oversampling; h = currentTilePixelSize[1] * currentScale / oversampling;
this.drawTileImage(tile, frameState, layerState, x, y, w, h, tileGutter); this.drawTileImage(tile, frameState, layerState, x, y, w, h, tileGutter, z === currentZ);
this.renderedTiles.push(tile); this.renderedTiles.push(tile);
} }
} }
@@ -293,20 +291,21 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
* @param {number} w Width of the tile. * @param {number} w Width of the tile.
* @param {number} h Height of the tile. * @param {number} h Height of the tile.
* @param {number} gutter Tile gutter. * @param {number} gutter Tile gutter.
* @param {boolean} transition Apply an alpha transition.
*/ */
ol.renderer.canvas.TileLayer.prototype.drawTileImage = function(tile, frameState, layerState, x, y, w, h, gutter) { ol.renderer.canvas.TileLayer.prototype.drawTileImage = function(tile, frameState, layerState, x, y, w, h, gutter, transition) {
var image = tile.getImage(this.getLayer()); var image = tile.getImage(this.getLayer());
if (!image) { if (!image) {
return; return;
} }
var alpha = tile.getAlpha(ol.getUid(this), frameState.time); var alpha = transition ? tile.getAlpha(ol.getUid(this), frameState.time) : 1;
if (alpha === 1 && !this.getLayer().getSource().getOpaque(frameState.viewState.projection)) { if (alpha === 1 && !this.getLayer().getSource().getOpaque(frameState.viewState.projection)) {
this.context.clearRect(x, y, w, h); this.context.clearRect(x, y, w, h);
} }
var alphaChanged = alpha !== this.context.globalAlpha; var alphaChanged = alpha !== this.context.globalAlpha;
if (alphaChanged) { if (alphaChanged) {
this.context.save(); this.context.save();
this.context.globalAlpha = Math.min(0.5, alpha); this.context.globalAlpha = alpha;
} }
this.context.drawImage(image, gutter, gutter, this.context.drawImage(image, gutter, gutter,
image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h); image.width - 2 * gutter, image.height - 2 * gutter, x, y, w, h);
+1 -1
View File
@@ -224,7 +224,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.createReplayGroup_ = function(
* @inheritDoc * @inheritDoc
*/ */
ol.renderer.canvas.VectorTileLayer.prototype.drawTileImage = function( ol.renderer.canvas.VectorTileLayer.prototype.drawTileImage = function(
tile, frameState, layerState, x, y, w, h, gutter) { tile, frameState, layerState, x, y, w, h, gutter, transition) {
var vectorImageTile = /** @type {ol.VectorImageTile} */ (tile); var vectorImageTile = /** @type {ol.VectorImageTile} */ (tile);
this.createReplayGroup_(vectorImageTile, frameState); this.createReplayGroup_(vectorImageTile, frameState);
if (this.context) { if (this.context) {
+20 -1
View File
@@ -58,7 +58,8 @@ ol.Tile = function(tileCoord, state, opt_options) {
250 : options.transition; 250 : options.transition;
/** /**
* Lookup of start times for rendering transitions. * Lookup of start times for rendering transitions. If the start time is
* equal to -1, the transition is complete.
* @type {Object.<number, number>} * @type {Object.<number, number>}
*/ */
this.transitionStarts_ = {}; this.transitionStarts_ = {};
@@ -193,10 +194,28 @@ ol.Tile.prototype.getAlpha = function(id, time) {
if (!start) { if (!start) {
start = time; start = time;
this.transitionStarts_[id] = start; this.transitionStarts_[id] = start;
} else if (start === -1) {
return 1;
} }
var delta = time - start + (1000 / 60); // avoid rendering at 0 var delta = time - start + (1000 / 60); // avoid rendering at 0
if (delta >= this.transition_) { if (delta >= this.transition_) {
this.transitionStarts_[id] = -1;
return 1; return 1;
} }
return ol.easing.easeIn(delta / this.transition_); return ol.easing.easeIn(delta / this.transition_);
}; };
/**
* Determine if a tile is in an alpha transition. A tile is considered in
* transition if tile.getAlpha() has not yet been called or has been called
* and returned 1.
* @param {number} id An id for the renderer.
* @return {boolean} The tile is in transition.
*/
ol.Tile.prototype.inTransition = function(id) {
if (!this.transition_) {
return false;
}
return this.transitionStarts_[id] !== -1;
};
+2 -1
View File
@@ -58,7 +58,8 @@ describe('layer clipping', function() {
it('clips to all parts of the MultiPolygon', function(done) { it('clips to all parts of the MultiPolygon', function(done) {
var source = new ol.source.XYZ({ var source = new ol.source.XYZ({
url: 'rendering/ol/data/tiles/osm/{z}/{x}/{y}.png' url: 'rendering/ol/data/tiles/osm/{z}/{x}/{y}.png',
transition: 0
}); });
var layer = new ol.layer.Tile({ var layer = new ol.layer.Tile({