From f76b9bdd0720c5e523cb2ffbb66627fd365deca1 Mon Sep 17 00:00:00 2001 From: Frederic Junod Date: Tue, 14 May 2019 15:33:44 +0200 Subject: [PATCH] Only apply canvas transform if the tiles are scales --- src/ol/renderer/canvas/VectorTileLayer.js | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/ol/renderer/canvas/VectorTileLayer.js b/src/ol/renderer/canvas/VectorTileLayer.js index 3b6eca9bff..7dd1fabf21 100644 --- a/src/ol/renderer/canvas/VectorTileLayer.js +++ b/src/ol/renderer/canvas/VectorTileLayer.js @@ -619,10 +619,12 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer { const size = source.getTilePixelSize(z, pixelRatio, projection); context.canvas.width = size[0]; context.canvas.height = size[1]; - const canvasTransform = resetTransform(this.tmpTransform_); const renderScale = pixelRatio / renderPixelRatio; - scaleTransform(canvasTransform, renderScale, renderScale); - context.setTransform.apply(context, canvasTransform); + if (renderScale !== 1) { + const canvasTransform = resetTransform(this.tmpTransform_); + scaleTransform(canvasTransform, renderScale, renderScale); + context.setTransform.apply(context, canvasTransform); + } const tileExtent = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent); for (let i = 0, ii = executorGroups.length; i < ii; ++i) { const executorGroup = executorGroups[i];