Make webgl layer renderers dependencies of webgl layers
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@@ -2,6 +2,7 @@
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* @module ol/layer/WebGLVector
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*/
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import BaseVectorLayer from './BaseVector.js';
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import WebGLVectorLayerRenderer from '../renderer/webgl/VectorLayer.js';
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/**
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@@ -28,12 +29,12 @@ class WebGLVectorLayer extends BaseVectorLayer {
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/**
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* Create a renderer for this layer.
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* @param {import("../renderer/webgl/Map.js").default} mapRenderer The map renderer.
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* @return {import("../renderer/Layer.js").default} A layer renderer.
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* @protected
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*/
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createRenderer() {
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// TODO: rework WebGL renderers to share context
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return null;
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createRenderer(mapRenderer) {
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return new WebGLVectorLayerRenderer(mapRenderer, this);
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}
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}
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