Make webgl layer renderers dependencies of webgl layers
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@@ -2,6 +2,7 @@
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* @module ol/layer/WebGLImage
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*/
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import BaseImageLayer from './BaseImage.js';
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import WebGLImageLayerRenderer from '../renderer/webgl/ImageLayer.js';
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/**
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@@ -31,12 +32,12 @@ class WebGLImageLayer extends BaseImageLayer {
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/**
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* Create a renderer for this layer.
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* @param {import("../renderer/webgl/Map.js").default} mapRenderer The map renderer.
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* @return {import("../renderer/Layer.js").default} A layer renderer.
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* @protected
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*/
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createRenderer() {
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// TODO: rework WebGL renderers to share context
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return null;
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createRenderer(mapRenderer) {
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return new WebGLImageLayerRenderer(mapRenderer, this);
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}
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}
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