Add ol.renderer.vector.getSquaredTolerance and ol.SIMPLIFY_TOLERANCE
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@@ -24,6 +24,27 @@ ol.renderer.vector.defaultOrder = function(feature1, feature2) {
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};
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/**
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @return {number} Squared pixel tolerance.
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*/
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ol.renderer.vector.getSquaredTolerance = function(resolution, pixelRatio) {
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var tolerance = ol.renderer.vector.getTolerance(resolution, pixelRatio);
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return tolerance * tolerance;
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};
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/**
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* @param {number} resolution Resolution.
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* @param {number} pixelRatio Pixel ratio.
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* @return {number} Pixel tolerance.
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*/
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ol.renderer.vector.getTolerance = function(resolution, pixelRatio) {
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return ol.SIMPLIFY_TOLERANCE * resolution / pixelRatio;
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};
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/**
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* @param {ol.render.IReplayGroup} replayGroup Replay group.
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* @param {ol.geom.Geometry} geometry Geometry.
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