Remove unused variables in renderers
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@@ -109,7 +109,6 @@ ol.renderer.webgl.Layer.prototype.bindFramebuffer =
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if (!goog.isDef(this.framebufferDimension) ||
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this.framebufferDimension != framebufferDimension) {
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var map = this.getMap();
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frameState.postRenderFunctions.push(
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goog.partial(function(gl, framebuffer, texture) {
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if (!gl.isContextLost()) {
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