Use goog.isNull in if statements

This commit is contained in:
Frederic Junod
2014-01-13 10:26:19 +01:00
parent 15b649ecd4
commit f5ce88789e

View File

@@ -265,7 +265,7 @@ ol.interaction.Draw.prototype.handleMove_ = function(event) {
*/
ol.interaction.Draw.prototype.atFinish_ = function(event) {
var at = false;
if (this.sketchFeature_) {
if (!goog.isNull(this.sketchFeature_)) {
var geometry = this.sketchFeature_.getGeometry();
var potentiallyDone = false;
if (this.mode_ === ol.interaction.DrawMode.LINE_STRING) {
@@ -424,7 +424,7 @@ ol.interaction.Draw.prototype.finishDrawing_ = function(event) {
sketchFeature.setGeometry(new ol.geom.MultiPolygon([coordinates]));
}
if (this.layer_) {
if (!goog.isNull(this.layer_)) {
this.layer_.getSource().addFeature(sketchFeature);
}
};
@@ -454,10 +454,10 @@ ol.interaction.Draw.prototype.abortDrawing_ = function() {
*/
ol.interaction.Draw.prototype.updateSketchFeatures_ = function() {
var sketchFeatures = [this.sketchFeature_];
if (this.sketchLine_) {
if (!goog.isNull(this.sketchLine_)) {
sketchFeatures.push(this.sketchLine_);
}
if (this.sketchPoint_) {
if (!goog.isNull(this.sketchPoint_)) {
sketchFeatures.push(this.sketchPoint_);
}
this.overlay_.setFeatures(new ol.Collection(sketchFeatures));