Rename *AtPixel to *AtCoordinate if coordinate
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@@ -56,14 +56,14 @@ goog.inherits(ol.renderer.canvas.ImageLayer, ol.renderer.canvas.Layer);
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtPixel =
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ol.renderer.canvas.ImageLayer.prototype.forEachFeatureAtCoordinate =
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function(coordinate, frameState, callback, thisArg) {
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var layer = this.getLayer();
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var source = layer.getSource();
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var resolution = frameState.viewState.resolution;
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var rotation = frameState.viewState.rotation;
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var skippedFeatureUids = frameState.skippedFeatureUids;
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return source.forEachFeatureAtPixel(
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return source.forEachFeatureAtCoordinate(
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coordinate, resolution, rotation, skippedFeatureUids,
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/**
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* @param {ol.Feature} feature Feature.
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@@ -88,7 +88,7 @@ ol.renderer.canvas.ImageLayer.prototype.forEachLayerAtPixel =
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// for ImageVector sources use the original hit-detection logic,
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// so that for example also transparent polygons are detected
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var coordinate = this.getMap().getCoordinateFromPixel(pixel);
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var hasFeature = this.forEachFeatureAtPixel(
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var hasFeature = this.forEachFeatureAtCoordinate(
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coordinate, frameState, goog.functions.TRUE, this);
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if (hasFeature) {
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@@ -116,7 +116,7 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame =
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/**
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* @inheritDoc
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*/
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ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
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ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtCoordinate =
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function(coordinate, frameState, callback, thisArg) {
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if (goog.isNull(this.replayGroup_)) {
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return undefined;
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@@ -126,7 +126,7 @@ ol.renderer.canvas.VectorLayer.prototype.forEachFeatureAtPixel =
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var layer = this.getLayer();
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/** @type {Object.<string, boolean>} */
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var features = {};
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return this.replayGroup_.forEachFeatureAtPixel(coordinate,
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return this.replayGroup_.forEachFeatureAtCoordinate(coordinate,
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resolution, rotation, frameState.skippedFeatureUids,
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/**
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* @param {ol.Feature} feature Feature.
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