Remove 2-way binding from objects
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@@ -1,51 +0,0 @@
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---
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template: example.html
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title: Bind HTML input example
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shortdesc: Demonstrates two-way binding of HTML input elements to OpenLayers objects.
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docs: >
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<p id="has-webgl" style="display: none">With the <a href="?renderer=webgl">WebGL renderer</a>, <strong>hue</strong>, <strong>saturation</strong>, <strong>contrast</strong> and <strong>brightness</strong> can also be controlled.</p>
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<div id="no-webgl" class="alert alert-warning" style="display: none">
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<h4>Warning!</h4>
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A browser that supports <a href="http://get.webgl.org/">WebGL</a> is required to change the
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<strong>hue</strong>, <strong>saturation</strong>, <strong>contrast</strong> and <strong>brightness</strong>.
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</div>
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tags: "custom, control"
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---
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<div class="row-fluid">
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<div class="span12">
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<div id="map" class="map"></div>
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</div>
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</div>
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<div class="span4">
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<form class="">
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<fieldset>
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<legend>Layer</legend>
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<label class="checkbox" for="visible">
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<input id="visible" type="checkbox"/>visibility
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</label>
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<label>opacity</label>
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<input id="opacity" type="range" min="0" max="1" step="0.01"/>
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</fieldset>
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<fieldset id="webgl" style="display: none">
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<label>hue</label>
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<input id="hue" type="range" min="-3.141592653589793" max="3.141592653589793" step="0.01"/>
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<label>saturation</label>
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<input id="saturation" type="range" min="0" max="5" step="0.01"/>
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<label>contrast</label>
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<input id="contrast" type="range" min="0" max="2" step="0.01"/>
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<label>brightness</label>
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<input id="brightness" type="range" min="-1" max="1" step="0.01"/>
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</fieldset>
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</form>
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</div>
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<div class="span4">
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<form class="">
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<fieldset>
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<legend>View</legend>
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<label>rotation</label>
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<input id="rotation" type="range" min="-3.141592653589793" max="3.141592653589793" step="0.01"/>
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<label>resolution</label>
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<input id="resolution" type="number" min="0" step="250"/>
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</fieldset>
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</form>
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</div>
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@@ -1,69 +0,0 @@
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goog.require('ol.Map');
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goog.require('ol.View');
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goog.require('ol.control');
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goog.require('ol.dom.Input');
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goog.require('ol.has');
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goog.require('ol.layer.Tile');
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goog.require('ol.source.OSM');
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function checkWebGL(evt) {
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document.getElementById('no-webgl').style.display =
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ol.has.WEBGL ? 'none' : '';
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document.getElementById('has-webgl').style.display =
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ol.has.WEBGL && !evt.glContext ? '' : 'none';
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document.getElementById('webgl').style.display =
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evt.glContext ? '' : 'none';
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}
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var layer = new ol.layer.Tile({
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source: new ol.source.OSM()
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});
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layer.once('precompose', checkWebGL);
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var view = new ol.View({
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center: [0, 0],
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zoom: 2
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});
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var map = new ol.Map({
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layers: [layer],
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renderer: exampleNS.getRendererFromQueryString(),
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target: 'map',
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controls: ol.control.defaults({
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attributionOptions: /** @type {olx.control.AttributionOptions} */ ({
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collapsible: false
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})
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}),
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view: view
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});
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var visible = new ol.dom.Input(document.getElementById('visible'));
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visible.bindTo('checked', layer, 'visible');
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var opacity = new ol.dom.Input(document.getElementById('opacity'));
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opacity.bindTo('value', layer, 'opacity')
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.transform(parseFloat, String);
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var hue = new ol.dom.Input(document.getElementById('hue'));
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hue.bindTo('value', layer, 'hue')
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.transform(parseFloat, String);
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var saturation = new ol.dom.Input(document.getElementById('saturation'));
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saturation.bindTo('value', layer, 'saturation')
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.transform(parseFloat, String);
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var contrast = new ol.dom.Input(document.getElementById('contrast'));
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contrast.bindTo('value', layer, 'contrast')
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.transform(parseFloat, String);
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var brightness = new ol.dom.Input(document.getElementById('brightness'));
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brightness.bindTo('value', layer, 'brightness')
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.transform(parseFloat, String);
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var rotation = new ol.dom.Input(document.getElementById('rotation'));
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rotation.bindTo('value', view, 'rotation').transform(parseFloat, String);
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var resolution = new ol.dom.Input(document.getElementById('resolution'));
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resolution.bindTo('value', view, 'resolution').transform(parseFloat, String);
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