Implement frame state and animation architecture

This commit is contained in:
Tom Payne
2013-01-10 23:19:49 +01:00
parent 4ee411ebe2
commit f3cace499c
14 changed files with 417 additions and 160 deletions

View File

@@ -1,7 +1,9 @@
goog.provide('ol.renderer.dom.Layer');
goog.require('ol.Coordinate');
goog.require('ol.FrameState');
goog.require('ol.layer.Layer');
goog.require('ol.layer.LayerState');
goog.require('ol.renderer.Layer');
@@ -60,6 +62,7 @@ ol.renderer.dom.Layer.prototype.handleLayerVisibleChange = function() {
/**
* @param {number} time Time.
* @param {ol.FrameState} frameState Frame state.
* @param {ol.layer.LayerState} layerState Layer state.
*/
ol.renderer.dom.Layer.prototype.renderFrame = goog.abstractMethod;