All layers now call dispose on the renderer

This commit is contained in:
Tim Schaub
2021-09-23 13:14:22 +00:00
parent 81bdd513df
commit f357495574

View File

@@ -113,14 +113,6 @@ class WebGLPointsLayer extends Layer {
attributes: this.parseResult_.attributes,
});
}
/**
* Clean up.
*/
disposeInternal() {
this.getRenderer().disposeInternal();
super.disposeInternal();
}
}
export default WebGLPointsLayer;