Additional types for WebGL renderer, sources, and tiles
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@@ -210,7 +210,6 @@ class TileImage extends UrlTile {
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/**
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* Return the key to be used for all tiles in the source.
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* @return {string} The key for all tiles.
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* @protected
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*/
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getKey() {
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return (
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@@ -286,7 +285,7 @@ class TileImage extends UrlTile {
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @param {string} key The key set on the tile.
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* @return {!import("../Tile.js").default} Tile.
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* @return {!ImageTile} Tile.
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* @private
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*/
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createTile_(z, x, y, pixelRatio, projection, key) {
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@@ -317,7 +316,7 @@ class TileImage extends UrlTile {
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {import("../proj/Projection.js").default} projection Projection.
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* @return {!import("../Tile.js").default} Tile.
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* @return {!(ImageTile|ReprojTile)} Tile.
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*/
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getTile(z, x, y, pixelRatio, projection) {
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const sourceProjection = this.getProjection();
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@@ -388,7 +387,7 @@ class TileImage extends UrlTile {
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* @param {number} y Tile coordinate y.
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* @param {number} pixelRatio Pixel ratio.
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* @param {!import("../proj/Projection.js").default} projection Projection.
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* @return {!import("../Tile.js").default} Tile.
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* @return {!(ImageTile|ReprojTile)} Tile.
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* @protected
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*/
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getTileInternal(z, x, y, pixelRatio, projection) {
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