Fix rendering of boundaries.
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@@ -1202,7 +1202,7 @@ ol.render.webgl.LineStringReplay.prototype.drawCoordinates_ = function(flatCoord
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if (closed) {
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if (closed) {
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//Link the last triangle/rhombus to the first one.
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//Link the last triangle/rhombus to the first one.
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this.indices_[numIndices++] = lastIndex;
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this.indices_[numIndices++] = lastSign > 0 ? lastIndex : lastIndex - 1;
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this.indices_[numIndices++] = startIndex + 2;
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this.indices_[numIndices++] = startIndex + 2;
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this.indices_[numIndices++] = startIndex;
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this.indices_[numIndices++] = startIndex;
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