Rename _ol_renderer_webgl_VectorLayer_ to WebGLVectorLayerRenderer

This commit is contained in:
Tim Schaub
2018-01-08 09:47:12 -07:00
parent 0d718b2400
commit f1292cc46b
2 changed files with 16 additions and 16 deletions

View File

@@ -16,7 +16,7 @@ import CanvasVectorTileLayerRenderer from './renderer/canvas/VectorTileLayer.js'
import WebGLImageLayerRenderer from './renderer/webgl/ImageLayer.js';
import WebGLMapRenderer from './renderer/webgl/Map.js';
import WebGLTileLayerRenderer from './renderer/webgl/TileLayer.js';
import _ol_renderer_webgl_VectorLayer_ from './renderer/webgl/VectorLayer.js';
import WebGLVectorLayerRenderer from './renderer/webgl/VectorLayer.js';
register(PluginType.MAP_RENDERER, CanvasMapRenderer);
@@ -32,7 +32,7 @@ register(PluginType.MAP_RENDERER, WebGLMapRenderer);
registerMultiple(PluginType.LAYER_RENDERER, [
WebGLImageLayerRenderer,
WebGLTileLayerRenderer,
_ol_renderer_webgl_VectorLayer_
WebGLVectorLayerRenderer
]);

View File

@@ -18,7 +18,7 @@ import _ol_transform_ from '../../transform.js';
* @param {ol.layer.Vector} vectorLayer Vector layer.
* @api
*/
var _ol_renderer_webgl_VectorLayer_ = function(mapRenderer, vectorLayer) {
var WebGLVectorLayerRenderer = function(mapRenderer, vectorLayer) {
_ol_renderer_webgl_Layer_.call(this, mapRenderer, vectorLayer);
@@ -67,7 +67,7 @@ var _ol_renderer_webgl_VectorLayer_ = function(mapRenderer, vectorLayer) {
};
inherits(_ol_renderer_webgl_VectorLayer_, _ol_renderer_webgl_Layer_);
inherits(WebGLVectorLayerRenderer, _ol_renderer_webgl_Layer_);
/**
@@ -76,7 +76,7 @@ inherits(_ol_renderer_webgl_VectorLayer_, _ol_renderer_webgl_Layer_);
* @param {ol.layer.Layer} layer The candidate layer.
* @return {boolean} The renderer can render the layer.
*/
_ol_renderer_webgl_VectorLayer_['handles'] = function(type, layer) {
WebGLVectorLayerRenderer['handles'] = function(type, layer) {
return type === RendererType.WEBGL && layer.getType() === LayerType.VECTOR;
};
@@ -87,8 +87,8 @@ _ol_renderer_webgl_VectorLayer_['handles'] = function(type, layer) {
* @param {ol.layer.Layer} layer The layer to be rendererd.
* @return {ol.renderer.webgl.VectorLayer} The layer renderer.
*/
_ol_renderer_webgl_VectorLayer_['create'] = function(mapRenderer, layer) {
return new _ol_renderer_webgl_VectorLayer_(
WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLVectorLayerRenderer(
/** @type {ol.renderer.webgl.Map} */ (mapRenderer),
/** @type {ol.layer.Vector} */ (layer)
);
@@ -98,7 +98,7 @@ _ol_renderer_webgl_VectorLayer_['create'] = function(mapRenderer, layer) {
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.composeFrame = function(frameState, layerState, context) {
WebGLVectorLayerRenderer.prototype.composeFrame = function(frameState, layerState, context) {
this.layerState_ = layerState;
var viewState = frameState.viewState;
var replayGroup = this.replayGroup_;
@@ -121,7 +121,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.composeFrame = function(frameState, la
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.disposeInternal = function() {
WebGLVectorLayerRenderer.prototype.disposeInternal = function() {
var replayGroup = this.replayGroup_;
if (replayGroup) {
var context = this.mapRenderer.getContext();
@@ -135,7 +135,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.disposeInternal = function() {
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
WebGLVectorLayerRenderer.prototype.forEachFeatureAtCoordinate = function(coordinate, frameState, hitTolerance, callback, thisArg) {
if (!this.replayGroup_ || !this.layerState_) {
return undefined;
} else {
@@ -167,7 +167,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.forEachFeatureAtCoordinate = function(
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
WebGLVectorLayerRenderer.prototype.hasFeatureAtCoordinate = function(coordinate, frameState) {
if (!this.replayGroup_ || !this.layerState_) {
return false;
} else {
@@ -185,7 +185,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.hasFeatureAtCoordinate = function(coor
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
WebGLVectorLayerRenderer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
var coordinate = _ol_transform_.apply(
frameState.pixelToCoordinateTransform, pixel.slice());
var hasFeature = this.hasFeatureAtCoordinate(coordinate, frameState);
@@ -203,7 +203,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.forEachLayerAtPixel = function(pixel,
* @param {ol.events.Event} event Image style change event.
* @private
*/
_ol_renderer_webgl_VectorLayer_.prototype.handleStyleImageChange_ = function(event) {
WebGLVectorLayerRenderer.prototype.handleStyleImageChange_ = function(event) {
this.renderIfReadyAndVisible();
};
@@ -211,7 +211,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.handleStyleImageChange_ = function(eve
/**
* @inheritDoc
*/
_ol_renderer_webgl_VectorLayer_.prototype.prepareFrame = function(frameState, layerState, context) {
WebGLVectorLayerRenderer.prototype.prepareFrame = function(frameState, layerState, context) {
var vectorLayer = /** @type {ol.layer.Vector} */ (this.getLayer());
var vectorSource = vectorLayer.getSource();
@@ -317,7 +317,7 @@ _ol_renderer_webgl_VectorLayer_.prototype.prepareFrame = function(frameState, la
* @param {ol.render.webgl.ReplayGroup} replayGroup Replay group.
* @return {boolean} `true` if an image is loading.
*/
_ol_renderer_webgl_VectorLayer_.prototype.renderFeature = function(feature, resolution, pixelRatio, styles, replayGroup) {
WebGLVectorLayerRenderer.prototype.renderFeature = function(feature, resolution, pixelRatio, styles, replayGroup) {
if (!styles) {
return false;
}
@@ -337,4 +337,4 @@ _ol_renderer_webgl_VectorLayer_.prototype.renderFeature = function(feature, reso
}
return loading;
};
export default _ol_renderer_webgl_VectorLayer_;
export default WebGLVectorLayerRenderer;