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30
examples/modify-scale-and-rotate.html
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30
examples/modify-scale-and-rotate.html
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---
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layout: example.html
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title: Scale and Rotate using Modify Interaction
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shortdesc: Example of using the Modify interaction to scale and rotate geometries.
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docs: >
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Example of using the `ol/interaction/Modify` interaction to scale and rotate geometries. Custom style functions produce and display
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a scaled and rotated version of the original geometry based on the position of a vertex being modified.
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This is set as the final geometry at the end of the interaction.
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By default the `ol/geom/Geometry` scale and rotate methods use the center of the geometry extent as anchor.
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For irregular shapes the extent changes as the geometry is rotated and using its center as anchor could produce different results
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if rotation was stopped and resumed. To avoid that an anchor point which is fixed relative to the geometry is used
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- for `ol/geom/Polygon` the centroid of the vertices, and the midpoint for `ol/geom/LineString`.
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Only outer vertices (more than 1/3 the maximum distance from the anchor) are used to scale and rotate as precise scaling close to
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the anchor would be difficult. For the convenience of the user the style function highlights the anchor and available vertices.
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The `ol/interaction/Translate` interaction is also available to reposition geometries.
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The Modify and Translate interactions have mutually exclusive `condition` options set so they can be available together.
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Use `Ctrl+Drag` (`Command+Drag` on Mac) to use the Translate interaction.
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tags: "draw, edit, modify, vector, scale, rotate"
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---
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<div id="map" class="map"></div>
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<form class="form-inline">
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<label for="type">Geometry type </label>
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<select id="type">
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<option value="Point">Point</option>
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<option value="LineString">LineString</option>
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<option value="Polygon" selected>Polygon</option>
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<option value="Circle">Circle</option>
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</select>
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</form>
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242
examples/modify-scale-and-rotate.js
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examples/modify-scale-and-rotate.js
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import Map from '../src/ol/Map.js';
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import View from '../src/ol/View.js';
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import {Circle as CircleStyle, Fill, Stroke, Style} from '../src/ol/style.js';
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import {Draw, Modify, Translate} from '../src/ol/interaction.js';
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import {MultiPoint, Point} from '../src/ol/geom';
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import {OSM, Vector as VectorSource} from '../src/ol/source.js';
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import {Tile as TileLayer, Vector as VectorLayer} from '../src/ol/layer.js';
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import {getCenter, getHeight, getWidth} from '../src/ol/extent.js';
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import {
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never,
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platformModifierKeyOnly,
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primaryAction,
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} from '../src/ol/events/condition.js';
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const raster = new TileLayer({
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source: new OSM(),
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});
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const source = new VectorSource();
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const style = new Style({
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geometry: function (feature) {
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const modifyGeometry = feature.get('modifyGeometry');
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return modifyGeometry ? modifyGeometry.geometry : feature.getGeometry();
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},
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fill: new Fill({
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color: 'rgba(255, 255, 255, 0.2)',
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}),
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stroke: new Stroke({
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color: '#ffcc33',
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width: 2,
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}),
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image: new CircleStyle({
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radius: 7,
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fill: new Fill({
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color: '#ffcc33',
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}),
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}),
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});
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function calculateCenter(geometry) {
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let center, coordinates, minRadius;
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const type = geometry.getType();
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if (type === 'Polygon') {
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let x = 0;
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let y = 0;
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let i = 0;
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coordinates = geometry.getCoordinates()[0].slice(1);
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coordinates.forEach(function (coordinate) {
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x += coordinate[0];
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y += coordinate[1];
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i++;
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});
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center = [x / i, y / i];
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} else if (type === 'LineString') {
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center = geometry.getCoordinateAt(0.5);
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coordinates = geometry.getCoordinates();
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} else {
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center = getCenter(geometry.getExtent());
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}
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let sqDistances;
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if (coordinates) {
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sqDistances = coordinates.map(function (coordinate) {
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const dx = coordinate[0] - center[0];
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const dy = coordinate[1] - center[1];
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return dx * dx + dy * dy;
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});
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minRadius = Math.sqrt(Math.max.apply(Math, sqDistances)) / 3;
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} else {
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minRadius =
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Math.max(
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getWidth(geometry.getExtent()),
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getHeight(geometry.getExtent())
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) / 3;
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}
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return {
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center: center,
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coordinates: coordinates,
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minRadius: minRadius,
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sqDistances: sqDistances,
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};
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}
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const vector = new VectorLayer({
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source: source,
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style: function (feature) {
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const styles = [style];
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const modifyGeometry = feature.get('modifyGeometry');
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const geometry = modifyGeometry
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? modifyGeometry.geometry
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: feature.getGeometry();
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const result = calculateCenter(geometry);
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const center = result.center;
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if (center) {
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styles.push(
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new Style({
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geometry: new Point(center),
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image: new CircleStyle({
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radius: 4,
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fill: new Fill({
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color: '#ff3333',
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}),
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}),
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})
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);
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const coordinates = result.coordinates;
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if (coordinates) {
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const minRadius = result.minRadius;
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const sqDistances = result.sqDistances;
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const rsq = minRadius * minRadius;
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const points = coordinates.filter(function (coordinate, index) {
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return sqDistances[index] > rsq;
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});
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styles.push(
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new Style({
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geometry: new MultiPoint(points),
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image: new CircleStyle({
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radius: 4,
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fill: new Fill({
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color: '#33cc33',
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}),
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}),
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})
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);
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}
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}
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return styles;
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}
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});
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const map = new Map({
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layers: [raster, vector],
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target: 'map',
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view: new View({
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center: [-11000000, 4600000],
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zoom: 4
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})
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});
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const defaultStyle = new Modify({source: source})
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.getOverlay()
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.getStyleFunction();
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const modify = new Modify({
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source: source,
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condition: function (event) {
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return primaryAction(event) && !platformModifierKeyOnly(event);
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},
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deleteCondition: never,
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insertVertexCondition: never,
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style: function (feature) {
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feature.get('features').forEach(function (modifyFeature) {
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let modifyGeometry = modifyFeature.get('modifyGeometry');
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if (modifyGeometry) {
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const point = feature.getGeometry().getCoordinates();
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let modifyPoint = modifyGeometry.point;
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if (!modifyPoint) {
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// save the initial geometry and vertex position
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modifyPoint = point;
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modifyGeometry.point = modifyPoint;
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modifyGeometry.geometry0 = modifyGeometry.geometry;
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// get anchor and minimum radius of vertices to be used
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const result = calculateCenter(modifyGeometry.geometry0);
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modifyGeometry.center = result.center;
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modifyGeometry.minRadius = result.minRadius;
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}
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const center = modifyGeometry.center;
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const minRadius = modifyGeometry.minRadius;
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let dx, dy;
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dx = modifyPoint[0] - center[0];
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dy = modifyPoint[1] - center[1];
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const initialRadius = Math.sqrt(dx * dx + dy * dy);
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if (initialRadius > minRadius) {
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const initialAngle = Math.atan2(dy, dx);
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dx = point[0] - center[0];
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dy = point[1] - center[1];
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const currentRadius = Math.sqrt(dx * dx + dy * dy);
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if (currentRadius > 0) {
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const currentAngle = Math.atan2(dy, dx);
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const geometry = modifyGeometry.geometry0.clone();
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geometry.scale(currentRadius / initialRadius, undefined, center);
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geometry.rotate(currentAngle - initialAngle, center);
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modifyGeometry.geometry = geometry;
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}
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}
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}
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});
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return defaultStyle(feature);
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}
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});
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modify.on('modifystart', function (event) {
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event.features.forEach(function (feature) {
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feature.set(
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'modifyGeometry',
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{geometry: feature.getGeometry().clone()},
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true
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);
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});
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});
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modify.on('modifyend', function (event) {
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event.features.forEach(function (feature) {
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const modifyGeometry = feature.get('modifyGeometry');
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if (modifyGeometry) {
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feature.setGeometry(modifyGeometry.geometry);
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feature.unset('modifyGeometry', true);
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}
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});
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});
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map.addInteraction(modify);
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map.addInteraction(
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new Translate({
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condition: function (event) {
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return primaryAction(event) && platformModifierKeyOnly(event);
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},
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layers: [vector],
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})
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);
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let draw; // global so we can remove it later
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const typeSelect = document.getElementById('type');
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function addInteractions() {
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draw = new Draw({
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source: source,
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type: typeSelect.value,
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});
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map.addInteraction(draw);
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}
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/**
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* Handle change event.
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*/
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typeSelect.onchange = function () {
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map.removeInteraction(draw);
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addInteractions();
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};
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addInteractions();
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