Synchronous rendering only
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@@ -138,8 +138,6 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ = function(type, frameSta
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var composeEvent = new ol.render.Event(type, map, vectorContext,
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frameState, context, null);
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map.dispatchEvent(composeEvent);
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vectorContext.flush();
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}
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};
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