Fix hit detection for multiple layers when decluttering is off
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@@ -357,7 +357,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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features[key] = true;
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return callback(feature, layer);
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}
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}, declutteredFeatures);
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}, layer.getDeclutter() ? declutteredFeatures : null);
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}
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}
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return found;
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