Batch polygon and circle fills and strokes
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@@ -71,6 +71,12 @@ ol.render.canvas.Replay = function(tolerance, maxExtent, resolution) {
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*/
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this.maxExtent = maxExtent;
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/**
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* @protected
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* @type {boolean}
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*/
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this.transparency = false;
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/**
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* @private
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* @type {ol.Extent}
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@@ -257,6 +263,10 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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var localTransform = this.tmpLocalTransform_;
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var localTransformInv = this.tmpLocalTransformInv_;
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var prevX, prevY, roundX, roundY;
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var pendingFill = 0;
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var pendingStroke = 0;
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var batchSize =
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this.instructions != instructions || this.transparency ? 0 : 200;
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while (i < ii) {
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var instruction = instructions[i];
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var type = /** @type {ol.render.canvas.Instruction} */ (instruction[0]);
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@@ -276,7 +286,17 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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}
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break;
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case ol.render.canvas.Instruction.BEGIN_PATH:
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context.beginPath();
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if (pendingFill > batchSize) {
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context.fill();
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pendingFill = 0;
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}
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if (pendingStroke > batchSize) {
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context.stroke();
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pendingStroke = 0;
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}
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if (!pendingFill && !pendingStroke) {
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context.beginPath();
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}
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++i;
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break;
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case ol.render.canvas.Instruction.CIRCLE:
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@@ -290,6 +310,7 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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var dx = x2 - x1;
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var dy = y2 - y1;
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var r = Math.sqrt(dx * dx + dy * dy);
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context.moveTo(x2, y2);
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context.arc(x1, y1, r, 0, 2 * Math.PI, true);
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++i;
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break;
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@@ -438,7 +459,11 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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++i;
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break;
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case ol.render.canvas.Instruction.FILL:
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context.fill();
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if (batchSize) {
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pendingFill++;
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} else {
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context.fill();
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}
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++i;
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break;
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case ol.render.canvas.Instruction.MOVE_TO_LINE_TO:
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@@ -475,6 +500,11 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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ol.colorlike.isColorLike(instruction[1]),
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'2nd instruction should be a string, ' +
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'CanvasPattern, or CanvasGradient');
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if (pendingFill) {
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context.fill();
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pendingFill = 0;
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}
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context.fillStyle = /** @type {ol.ColorLike} */ (instruction[1]);
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++i;
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break;
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@@ -494,6 +524,10 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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var usePixelRatio = instruction[7] !== undefined ?
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instruction[7] : true;
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var lineWidth = /** @type {number} */ (instruction[2]);
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if (pendingStroke) {
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context.stroke();
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pendingStroke = 0;
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}
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context.strokeStyle = /** @type {string} */ (instruction[1]);
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context.lineWidth = usePixelRatio ? lineWidth * pixelRatio : lineWidth;
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context.lineCap = /** @type {string} */ (instruction[3]);
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@@ -519,7 +553,11 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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++i;
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break;
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case ol.render.canvas.Instruction.STROKE:
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context.stroke();
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if (batchSize) {
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pendingStroke++;
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} else {
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context.stroke();
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}
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++i;
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break;
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default:
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@@ -528,6 +566,12 @@ ol.render.canvas.Replay.prototype.replay_ = function(
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break;
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}
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}
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if (pendingFill) {
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context.fill();
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}
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if (pendingStroke) {
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context.stroke();
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}
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// assert that all instructions were consumed
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goog.DEBUG && console.assert(i == instructions.length,
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'all instructions should be consumed');
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@@ -547,7 +591,7 @@ ol.render.canvas.Replay.prototype.replay = function(
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context, pixelRatio, transform, viewRotation, skippedFeaturesHash) {
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var instructions = this.instructions;
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this.replay_(context, pixelRatio, transform, viewRotation,
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skippedFeaturesHash, instructions, undefined);
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skippedFeaturesHash, instructions, undefined, undefined);
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};
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@@ -1413,6 +1457,10 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle = function(fillStyle
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var fillStyleColor = fillStyle.getColor();
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state.fillStyle = ol.colorlike.asColorLike(fillStyleColor ?
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fillStyleColor : ol.render.canvas.defaultFillStyle);
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if (!this.transparency && ol.color.isRgba(state.fillStyle)) {
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this.transparency = ol.color.asArray(
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/** @type {ol.Color|string} */ (state.fillStyle))[0] != 1;
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}
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} else {
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state.fillStyle = undefined;
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}
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@@ -1420,6 +1468,9 @@ ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle = function(fillStyle
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var strokeStyleColor = strokeStyle.getColor();
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state.strokeStyle = ol.color.asString(strokeStyleColor ?
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strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
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if (!this.transparency && ol.color.isRgba(state.strokeStyle)) {
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this.transparency = ol.color.asArray(state.strokeStyle)[3] != 1;
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}
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var strokeStyleLineCap = strokeStyle.getLineCap();
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state.lineCap = strokeStyleLineCap !== undefined ?
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strokeStyleLineCap : ol.render.canvas.defaultLineCap;
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