The vertex is always the same, no need to store it with the segment

This commit is contained in:
Maximilian Krög
2020-09-28 16:10:11 +02:00
parent 0387399554
commit edb3b5f4fd

View File

@@ -960,7 +960,7 @@ class Modify extends PointerInteraction {
!componentSegments[uid][1] &&
this.insertVertexCondition_(evt)
) {
insertVertices.push([segmentDataMatch, vertex]);
insertVertices.push(segmentDataMatch);
}
}
@@ -969,7 +969,7 @@ class Modify extends PointerInteraction {
}
for (let j = insertVertices.length - 1; j >= 0; --j) {
this.insertVertex_.apply(this, insertVertices[j]);
this.insertVertex_(insertVertices[j], vertex);
}
}
return !!this.vertexFeature_;