Move DEFAULT_WMS_VERSION to a common source module
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@@ -5,12 +5,6 @@
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import webgl from './webgl.js';
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/**
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* @type {string} Default WMS version.
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*/
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export var DEFAULT_WMS_VERSION = '1.3.0';
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/**
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* @type {boolean} Include debuggable shader sources. Default is `true`.
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* This should be set to `false` for production builds.
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@@ -128,7 +122,6 @@ export default {
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nullFunction: nullFunction,
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inherits: inherits,
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VERSION: VERSION,
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DEFAULT_WMS_VERSION: DEFAULT_WMS_VERSION,
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DEBUG_WEBGL: DEBUG_WEBGL,
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HAS_WEBGL: HAS_WEBGL,
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WEBGL_MAX_TEXTURE_SIZE: WEBGL_MAX_TEXTURE_SIZE,
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@@ -2,7 +2,8 @@
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* @module ol/source/ImageWMS
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*/
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import {DEFAULT_WMS_VERSION, inherits} from '../index.js';
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import {DEFAULT_WMS_VERSION} from './common.js';
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import {inherits} from '../index.js';
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import _ol_Image_ from '../Image.js';
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import _ol_asserts_ from '../asserts.js';
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import _ol_events_ from '../events.js';
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@@ -2,7 +2,8 @@
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* @module ol/source/TileWMS
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*/
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import {DEFAULT_WMS_VERSION, inherits} from '../index.js';
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import {DEFAULT_WMS_VERSION} from './common.js';
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import {inherits} from '../index.js';
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import _ol_asserts_ from '../asserts.js';
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import _ol_extent_ from '../extent.js';
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import _ol_obj_ from '../obj.js';
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4
src/ol/source/common.js
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4
src/ol/source/common.js
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@@ -0,0 +1,4 @@
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/**
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* @type {string} Default WMS version.
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*/
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export var DEFAULT_WMS_VERSION = '1.3.0';
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