From ed340d7e2c2e625d5b63ef4a2be7b9e6657fdc75 Mon Sep 17 00:00:00 2001 From: Frederic Junod Date: Mon, 1 Jul 2019 10:00:55 +0200 Subject: [PATCH] Remove unused 'resolution' uniform from fragment shader --- src/ol/layer/Heatmap.js | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/src/ol/layer/Heatmap.js b/src/ol/layer/Heatmap.js index f45cf084b9..8600259861 100644 --- a/src/ol/layer/Heatmap.js +++ b/src/ol/layer/Heatmap.js @@ -207,7 +207,6 @@ class Heatmap extends VectorLayer { }`, fragmentShader: ` precision mediump float; - uniform float u_resolution; uniform float u_blurSlope; varying vec2 v_texCoord; @@ -226,10 +225,7 @@ class Heatmap extends VectorLayer { }.bind(this), u_blurSlope: function() { return this.get(Property.RADIUS) / Math.max(1, this.get(Property.BLUR)); - }.bind(this), - u_resolution: function(frameState) { - return frameState.viewState.resolution; - } + }.bind(this) }, postProcesses: [ {