First step in uncoupling replay creation and rendering

Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com>
This commit is contained in:
Guillaume Beraudo
2018-11-13 15:41:50 +01:00
parent d0f66b7cec
commit ecf79a9ec2
8 changed files with 85 additions and 8 deletions

View File

@@ -226,8 +226,11 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
render.call(this, feature);
}
}
replayGroup.finish();
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), replayGroup);
const replayGroupInstructions = replayGroup.finish();
const renderingReplayGroup = new CanvasReplayGroup(0, sharedExtent, resolution,
pixelRatio, source.getOverlaps(), this.declutterTree_, layer.getRenderBuffer());
renderingReplayGroup.replaceInstructions(replayGroupInstructions);
sourceTile.setReplayGroup(layer, tile.tileCoord.toString(), renderingReplayGroup);
}
replayState.renderedRevision = revision;
replayState.renderedRenderOrder = renderOrder;