First step in uncoupling replay creation and rendering

Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com>
This commit is contained in:
Guillaume Beraudo
2018-11-13 15:41:50 +01:00
parent d0f66b7cec
commit ecf79a9ec2
8 changed files with 85 additions and 8 deletions
+7 -2
View File
@@ -480,13 +480,18 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
} else {
vectorSource.forEachFeatureInExtent(extent, render);
}
replayGroup.finish();
const replayGroupInstructions = replayGroup.finish();
const renderingReplayGroup = new CanvasReplayGroup(
getRenderTolerance(resolution, pixelRatio), extent, resolution,
pixelRatio, vectorSource.getOverlaps(), this.declutterTree_, vectorLayer.getRenderBuffer());
renderingReplayGroup.replaceInstructions(replayGroupInstructions);
this.renderedResolution_ = resolution;
this.renderedRevision_ = vectorLayerRevision;
this.renderedRenderOrder_ = vectorLayerRenderOrder;
this.renderedExtent_ = extent;
this.replayGroup_ = replayGroup;
this.replayGroup_ = renderingReplayGroup;
this.replayGroupChanged = true;
return true;