Add more properties to destroy in destroy()
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@@ -603,10 +603,16 @@ OpenLayers.Control.TransformFeature = OpenLayers.Class(OpenLayers.Control, {
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geom._rotationHandle && geom._rotationHandle.destroy();
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geom._rotationHandle && geom._rotationHandle.destroy();
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geom._rotationHandle = null;
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geom._rotationHandle = null;
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}
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}
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this.center = null;
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this.feature = null;
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this.handles = null;
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this.rotationHandleSymbolizer = null;
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this.rotationHandles = null;
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this.box.destroy();
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this.box.destroy();
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this.box = null;
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this.box = null;
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this.layer = null;
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this.layer = null;
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this.dragControl.destroy();
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this.dragControl.destroy();
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this.dragControl = null;
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OpenLayers.Control.prototype.destroy.apply(this, arguments);
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OpenLayers.Control.prototype.destroy.apply(this, arguments);
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},
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},
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