Move AtlasManager to ol.style.AtlasManager
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
goog.provide('ol.renderer.webgl.Atlas');
|
||||
goog.provide('ol.renderer.webgl.AtlasManager');
|
||||
goog.provide('ol.style.Atlas');
|
||||
goog.provide('ol.style.AtlasManager');
|
||||
|
||||
goog.require('goog.asserts');
|
||||
goog.require('goog.dom');
|
||||
@@ -10,7 +10,7 @@ goog.require('goog.object');
|
||||
/**
|
||||
* @typedef {{offsetX: number, offsetY: number, image: HTMLCanvasElement}}
|
||||
*/
|
||||
ol.renderer.webgl.AtlasInfo;
|
||||
ol.style.AtlasInfo;
|
||||
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ ol.renderer.webgl.AtlasInfo;
|
||||
* @param {number=} opt_space The space in pixels between images
|
||||
* (default: 1).
|
||||
*/
|
||||
ol.renderer.webgl.AtlasManager = function(opt_size, opt_maxSize, opt_space) {
|
||||
ol.style.AtlasManager = function(opt_size, opt_maxSize, opt_space) {
|
||||
|
||||
/**
|
||||
* The size in pixels of the latest atlas image.
|
||||
@@ -60,17 +60,17 @@ ol.renderer.webgl.AtlasManager = function(opt_size, opt_maxSize, opt_space) {
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {Array.<ol.renderer.webgl.Atlas>}
|
||||
* @type {Array.<ol.style.Atlas>}
|
||||
*/
|
||||
this.atlases_ = [new ol.renderer.webgl.Atlas(this.currentSize_, this.space_)];
|
||||
this.atlases_ = [new ol.style.Atlas(this.currentSize_, this.space_)];
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @param {string} id The identifier of the entry to check.
|
||||
* @return {ol.renderer.webgl.AtlasInfo}
|
||||
* @return {ol.style.AtlasInfo}
|
||||
*/
|
||||
ol.renderer.webgl.AtlasManager.prototype.getInfo = function(id) {
|
||||
ol.style.AtlasManager.prototype.getInfo = function(id) {
|
||||
var atlas, info;
|
||||
for (var i = 0, ii = this.atlases_.length; i < ii; i++) {
|
||||
atlas = this.atlases_[i];
|
||||
@@ -96,9 +96,9 @@ ol.renderer.webgl.AtlasManager.prototype.getInfo = function(id) {
|
||||
* onto the sprite image.
|
||||
* @param {object=} opt_this Value to use as `this` when executing
|
||||
* `renderCallback`.
|
||||
* @return {ol.renderer.webgl.AtlasInfo}
|
||||
* @return {ol.style.AtlasInfo}
|
||||
*/
|
||||
ol.renderer.webgl.AtlasManager.prototype.add =
|
||||
ol.style.AtlasManager.prototype.add =
|
||||
function(id, width, height, renderCallback, opt_this) {
|
||||
if (width + this.space_ > this.maxSize_ ||
|
||||
height + this.space_ > this.maxSize_) {
|
||||
@@ -115,7 +115,7 @@ ol.renderer.webgl.AtlasManager.prototype.add =
|
||||
// the entry could not be added to one of the existing atlases,
|
||||
// create a new atlas that is twice as big and try to add to this one.
|
||||
this.currentSize_ = Math.min(this.currentSize_ * 2, this.maxSize_);
|
||||
atlas = new ol.renderer.webgl.Atlas(this.currentSize_, this.space_);
|
||||
atlas = new ol.style.Atlas(this.currentSize_, this.space_);
|
||||
this.atlases_.push(atlas);
|
||||
ii++;
|
||||
}
|
||||
@@ -137,7 +137,7 @@ ol.renderer.webgl.AtlasManager.prototype.add =
|
||||
* @param {number} size The size in pixels of the sprite images.
|
||||
* @param {number} space The space in pixels between images.
|
||||
*/
|
||||
ol.renderer.webgl.Atlas = function(size, space) {
|
||||
ol.style.Atlas = function(size, space) {
|
||||
|
||||
/**
|
||||
* @private
|
||||
@@ -151,13 +151,13 @@ ol.renderer.webgl.Atlas = function(size, space) {
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {Array.<ol.renderer.webgl.Atlas.Block>}
|
||||
* @type {Array.<ol.style.Atlas.Block>}
|
||||
*/
|
||||
this.emptyBlocks_ = [{x: 0, y: 0, width: size, height: size}];
|
||||
|
||||
/**
|
||||
* @private
|
||||
* @type {Object.<number, ol.renderer.webgl.AtlasInfo>}
|
||||
* @type {Object.<number, ol.style.AtlasInfo>}
|
||||
*/
|
||||
this.entries_ = {};
|
||||
|
||||
@@ -181,9 +181,9 @@ ol.renderer.webgl.Atlas = function(size, space) {
|
||||
|
||||
/**
|
||||
* @param {string} id The identifier of the entry to check.
|
||||
* @return {ol.renderer.webgl.AtlasInfo}
|
||||
* @return {ol.style.AtlasInfo}
|
||||
*/
|
||||
ol.renderer.webgl.Atlas.prototype.get = function(id) {
|
||||
ol.style.Atlas.prototype.get = function(id) {
|
||||
return goog.object.get(this.entries_, id, null);
|
||||
};
|
||||
|
||||
@@ -196,9 +196,9 @@ ol.renderer.webgl.Atlas.prototype.get = function(id) {
|
||||
* onto the sprite image.
|
||||
* @param {object=} opt_this Value to use as `this` when executing
|
||||
* `renderCallback`.
|
||||
* @return {ol.renderer.webgl.AtlasInfo}
|
||||
* @return {ol.style.AtlasInfo}
|
||||
*/
|
||||
ol.renderer.webgl.Atlas.prototype.add =
|
||||
ol.style.Atlas.prototype.add =
|
||||
function(id, width, height, renderCallback, opt_this) {
|
||||
var block;
|
||||
for (var i = 0, ii = this.emptyBlocks_.length; i < ii; i++) {
|
||||
@@ -232,16 +232,16 @@ ol.renderer.webgl.Atlas.prototype.add =
|
||||
/**
|
||||
* @private
|
||||
* @param {number} index The index of the block.
|
||||
* @param {ol.renderer.webgl.Atlas.Block} block The block to split.
|
||||
* @param {ol.style.Atlas.Block} block The block to split.
|
||||
* @param {number} width The width of the entry to insert.
|
||||
* @param {number} height The height of the entry to insert.
|
||||
*/
|
||||
ol.renderer.webgl.Atlas.prototype.split_ =
|
||||
ol.style.Atlas.prototype.split_ =
|
||||
function(index, block, width, height) {
|
||||
var deltaWidth = block.width - width;
|
||||
var deltaHeight = block.height - height;
|
||||
|
||||
/** @type {ol.renderer.webgl.AtlasInfo} */
|
||||
/** @type {ol.style.AtlasInfo} */
|
||||
var newBlock1, newBlock2;
|
||||
|
||||
if (deltaWidth > deltaHeight) {
|
||||
@@ -290,10 +290,10 @@ ol.renderer.webgl.Atlas.prototype.split_ =
|
||||
* blocks (that are potentially smaller) are filled first.
|
||||
* @private
|
||||
* @param {number} index The index of the block to remove.
|
||||
* @param {ol.renderer.webgl.Atlas.Block} newBlock1 The 1st block to add.
|
||||
* @param {ol.renderer.webgl.Atlas.Block} newBlock2 The 2nd block to add.
|
||||
* @param {ol.style.Atlas.Block} newBlock1 The 1st block to add.
|
||||
* @param {ol.style.Atlas.Block} newBlock2 The 2nd block to add.
|
||||
*/
|
||||
ol.renderer.webgl.Atlas.prototype.updateBlocks_ =
|
||||
ol.style.Atlas.prototype.updateBlocks_ =
|
||||
function(index, newBlock1, newBlock2) {
|
||||
var args = [index, 1];
|
||||
if (newBlock1.width > 0 && newBlock1.height > 0) {
|
||||
@@ -309,4 +309,4 @@ ol.renderer.webgl.Atlas.prototype.updateBlocks_ =
|
||||
/**
|
||||
* @typedef {{x: number, y: number, width: number, height: number}}
|
||||
*/
|
||||
ol.renderer.webgl.Atlas.Block;
|
||||
ol.style.Atlas.Block;
|
||||
Reference in New Issue
Block a user