Do not document object literals as interfaces
Instead, object literals with properties that should not be renamed can go in externs/olx.js.
This commit is contained in:
@@ -22,7 +22,7 @@ ol.animation.bounce = function(options) {
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return (
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/**
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* @param {ol.Map} map Map.
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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function(map, frameState) {
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if (frameState.time < start) {
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@@ -59,7 +59,7 @@ ol.animation.pan = function(options) {
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return (
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/**
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* @param {ol.Map} map Map.
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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function(map, frameState) {
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if (frameState.time < start) {
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@@ -99,7 +99,7 @@ ol.animation.rotate = function(options) {
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return (
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/**
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* @param {ol.Map} map Map.
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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function(map, frameState) {
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if (frameState.time < start) {
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@@ -141,7 +141,7 @@ ol.animation.zoom = function(options) {
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return (
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/**
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* @param {ol.Map} map Map.
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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function(map, frameState) {
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if (frameState.time < start) {
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@@ -66,7 +66,7 @@ goog.inherits(ol.control.Attribution, ol.control.Control);
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/**
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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* @return {Array.<Object.<string, ol.Attribution>>} Attributions.
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*/
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ol.control.Attribution.prototype.getSourceAttributions =
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@@ -118,7 +118,7 @@ ol.control.Attribution.prototype.handleMapPostrender = function(mapEvent) {
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/**
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* @private
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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ol.control.Attribution.prototype.updateElement_ = function(frameState) {
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@@ -65,7 +65,7 @@ ol.control.Logo.prototype.handleMapPostrender = function(mapEvent) {
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/**
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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* @private
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*/
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ol.control.Logo.prototype.updateElement_ = function(frameState) {
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@@ -76,7 +76,7 @@ ol.control.ScaleLine = function(opt_options) {
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/**
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* @private
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* @type {?oli.View2DState}
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* @type {?olx.View2DState}
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*/
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this.view2DState_ = null;
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@@ -6,17 +6,17 @@ goog.provide('ol.PreRenderFunction');
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/**
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* @typedef {function(ol.Map, ?oli.FrameState): boolean}
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* @typedef {function(ol.Map, ?olx.FrameState): boolean}
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*/
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ol.PostRenderFunction;
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/**
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* Function to perform manipulations before rendering. This function is called
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* with the {@link ol.Map} as first and an optional {@link oli.FrameState} as
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* with the {@link ol.Map} as first and an optional {@link olx.FrameState} as
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* second argument. Return `true` to keep this function for the next frame,
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* `false` to remove it.
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* @typedef {function(ol.Map, ?oli.FrameState): boolean}
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* @typedef {function(ol.Map, ?olx.FrameState): boolean}
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* @todo api
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*/
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ol.PreRenderFunction;
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@@ -41,7 +41,7 @@ ol.IView2D.prototype.getRotation = function() {
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/**
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* @return {oli.View2DState} View2D state.
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* @return {olx.View2DState} View2D state.
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*/
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ol.IView2D.prototype.getView2DState = function() {
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};
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@@ -209,7 +209,7 @@ ol.Map = function(options) {
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/**
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* @private
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* @type {?oli.FrameState}
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* @type {?olx.FrameState}
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*/
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this.frameState_ = null;
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@@ -1178,7 +1178,7 @@ ol.Map.prototype.renderFrame_ = function(time) {
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var size = this.getSize();
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var view = this.getView();
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var view2D = goog.isDef(view) ? this.getView().getView2D() : undefined;
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/** @type {?oli.FrameState} */
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/** @type {?olx.FrameState} */
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var frameState = null;
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if (goog.isDef(size) && hasArea(size) &&
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goog.isDef(view2D) && view2D.isDef()) {
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@@ -1189,7 +1189,7 @@ ol.Map.prototype.renderFrame_ = function(time) {
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layerStates[goog.getUid(layerStatesArray[i].layer)] = layerStatesArray[i];
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}
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view2DState = view2D.getView2DState();
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frameState = /** @type {oli.FrameState} */ ({
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frameState = /** @type {olx.FrameState} */ ({
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animate: false,
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attributions: {},
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coordinateToPixelMatrix: this.coordinateToPixelMatrix_,
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@@ -26,7 +26,7 @@ goog.require('ol.pointer.PointerEventHandler');
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* @param {string} type Event type.
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* @param {ol.Map} map Map.
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* @param {goog.events.BrowserEvent} browserEvent Browser event.
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* @param {?oli.FrameState=} opt_frameState Frame state.
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* @param {?olx.FrameState=} opt_frameState Frame state.
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*/
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ol.MapBrowserEvent = function(type, map, browserEvent, opt_frameState) {
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@@ -89,7 +89,7 @@ ol.MapBrowserEvent.prototype.stopPropagation = function() {
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* @param {string} type Event type.
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* @param {ol.Map} map Map.
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* @param {ol.pointer.PointerEvent} pointerEvent Pointer event.
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* @param {?oli.FrameState=} opt_frameState Frame state.
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* @param {?olx.FrameState=} opt_frameState Frame state.
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*/
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ol.MapBrowserPointerEvent = function(type, map, pointerEvent, opt_frameState) {
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@@ -29,7 +29,7 @@ ol.MapEventType = {
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* @extends {goog.events.Event}
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* @param {string} type Event type.
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* @param {ol.Map} map Map.
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* @param {?oli.FrameState=} opt_frameState Frame state.
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* @param {?olx.FrameState=} opt_frameState Frame state.
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*/
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ol.MapEvent = function(type, map, opt_frameState) {
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@@ -41,7 +41,7 @@ ol.MapEvent = function(type, map, opt_frameState) {
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this.map = map;
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/**
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* @type {?oli.FrameState}
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* @type {?olx.FrameState}
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*/
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this.frameState = goog.isDef(opt_frameState) ? opt_frameState : null;
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@@ -35,7 +35,7 @@ ol.render.EventType = {
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* @param {ol.render.EventType} type Type.
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* @param {Object=} opt_target Target.
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* @param {ol.render.IVectorContext=} opt_vectorContext Vector context.
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* @param {oli.FrameState=} opt_frameState Frame state.
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* @param {olx.FrameState=} opt_frameState Frame state.
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* @param {?CanvasRenderingContext2D=} opt_context Context.
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* @param {?ol.webgl.Context=} opt_glContext WebGL Context.
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*/
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@@ -51,7 +51,7 @@ ol.render.Event = function(
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this.vectorContext = opt_vectorContext;
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/**
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* @type {oli.FrameState|undefined}
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* @type {olx.FrameState|undefined}
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*/
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this.frameState = opt_frameState;
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@@ -33,7 +33,7 @@ goog.inherits(ol.renderer.canvas.Layer, ol.renderer.Layer);
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.layer.LayerState} layerState Layer state.
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* @param {CanvasRenderingContext2D} context Context.
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*/
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@@ -77,7 +77,7 @@ ol.renderer.canvas.Layer.prototype.composeFrame =
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/**
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* @param {ol.render.EventType} type Event type.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @private
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*/
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@@ -100,7 +100,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -113,7 +113,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPostComposeEvent =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -126,7 +126,7 @@ ol.renderer.canvas.Layer.prototype.dispatchPreComposeEvent =
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/**
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* @param {CanvasRenderingContext2D} context Context.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {goog.vec.Mat4.Number=} opt_transform Transform.
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* @protected
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*/
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@@ -150,7 +150,7 @@ ol.renderer.canvas.Layer.prototype.getImageTransform = goog.abstractMethod;
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @protected
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* @return {!goog.vec.Mat4.Number} Transform.
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*/
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@@ -87,7 +87,7 @@ ol.renderer.canvas.Map.prototype.createLayerRenderer = function(layer) {
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/**
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* @param {ol.render.EventType} type Event type.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @private
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*/
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ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
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@@ -45,7 +45,7 @@ goog.inherits(ol.renderer.Layer, goog.Disposable);
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/**
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* @param {ol.Coordinate} coordinate Coordinate.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {function(this: S, ol.Feature, ol.layer.Layer): T} callback Feature
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* callback.
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* @param {S} thisArg Value to use as `this` when executing `callback`.
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@@ -96,7 +96,7 @@ ol.renderer.Layer.prototype.handleImageChange = function(event) {
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.layer.LayerState} layerState Layer state.
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*/
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ol.renderer.Layer.prototype.prepareFrame = goog.abstractMethod;
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@@ -114,7 +114,7 @@ ol.renderer.Layer.prototype.renderIfReadyAndVisible = function() {
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.source.Tile} tileSource Tile source.
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* @protected
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*/
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@@ -126,7 +126,7 @@ ol.renderer.Layer.prototype.scheduleExpireCache =
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/**
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* @param {ol.source.Tile} tileSource Tile source.
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* @param {ol.Map} map Map.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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*/
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function(tileSource, map, frameState) {
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var tileSourceKey = goog.getUid(tileSource).toString();
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@@ -155,7 +155,7 @@ ol.renderer.Layer.prototype.updateAttributions =
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.source.Source} source Source.
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* @protected
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*/
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@@ -241,7 +241,7 @@ ol.renderer.Layer.prototype.snapCenterToPixel =
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* - registers idle tiles in frameState.wantedTiles so that they are not
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* discarded by the tile queue
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* - enqueues missing tiles
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.source.Tile} tileSource Tile source.
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* @param {ol.tilegrid.TileGrid} tileGrid Tile grid.
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* @param {number} pixelRatio Pixel ratio.
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@@ -41,7 +41,7 @@ goog.inherits(ol.renderer.Map, goog.Disposable);
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/**
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* @param {oli.FrameState} frameState FrameState.
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* @param {olx.FrameState} frameState FrameState.
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* @protected
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*/
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ol.renderer.Map.prototype.calculateMatrices2D = function(frameState) {
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@@ -82,7 +82,7 @@ ol.renderer.Map.prototype.disposeInternal = function() {
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/**
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* @param {ol.Coordinate} coordinate Coordinate.
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* @param {oli.FrameState} frameState FrameState.
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* @param {olx.FrameState} frameState FrameState.
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* @param {function(this: S, ol.Feature, ol.layer.Layer): T} callback Feature
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* callback.
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* @param {S} thisArg Value to use as `this` when executing `callback`.
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@@ -176,14 +176,14 @@ ol.renderer.Map.prototype.removeLayerRendererByKey_ = function(layerKey) {
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/**
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* Render.
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* @param {?oli.FrameState} frameState Frame state.
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* @param {?olx.FrameState} frameState Frame state.
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*/
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ol.renderer.Map.prototype.renderFrame = goog.nullFunction;
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/**
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* @param {ol.Map} map Map.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @private
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*/
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ol.renderer.Map.prototype.removeUnusedLayerRenderers_ =
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@@ -198,14 +198,14 @@ ol.renderer.Map.prototype.removeUnusedLayerRenderers_ =
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|
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/**
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @protected
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*/
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ol.renderer.Map.prototype.scheduleExpireIconCache = function(frameState) {
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frameState.postRenderFunctions.push(
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/**
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* @param {ol.Map} map Map.
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* @param {oli.FrameState} frameState Frame state.
|
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* @param {olx.FrameState} frameState Frame state.
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*/
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function(map, frameState) {
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ol.style.IconImageCache.getInstance().expire();
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@@ -214,7 +214,7 @@ ol.renderer.Map.prototype.scheduleExpireIconCache = function(frameState) {
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/**
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* @param {!oli.FrameState} frameState Frame state.
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* @param {!olx.FrameState} frameState Frame state.
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* @protected
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*/
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ol.renderer.Map.prototype.scheduleRemoveUnusedLayerRenderers =
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@@ -88,7 +88,7 @@ goog.inherits(ol.renderer.webgl.Layer, ol.renderer.Layer);
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||||
|
||||
|
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/**
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||||
* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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||||
* @param {number} framebufferDimension Framebuffer dimension.
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* @protected
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*/
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@@ -142,7 +142,7 @@ ol.renderer.webgl.Layer.prototype.bindFramebuffer =
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|
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/**
|
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @param {ol.layer.LayerState} layerState Layer state.
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* @param {ol.webgl.Context} context Context.
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*/
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@@ -230,7 +230,7 @@ ol.renderer.webgl.Layer.prototype.composeFrame =
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/**
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* @param {ol.render.EventType} type Event type.
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* @param {ol.webgl.Context} context WebGL context.
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* @param {oli.FrameState} frameState Frame state.
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* @param {olx.FrameState} frameState Frame state.
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* @private
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*/
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ol.renderer.webgl.Layer.prototype.dispatchComposeEvent_ =
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@@ -257,7 +257,7 @@ ol.renderer.webgl.Map.prototype.createLayerRenderer = function(layer) {
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|
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/**
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||||
* @param {ol.render.EventType} type Event type.
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* @param {oli.FrameState} frameState Frame state.
|
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* @param {olx.FrameState} frameState Frame state.
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* @private
|
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*/
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ol.renderer.webgl.Map.prototype.dispatchComposeEvent_ =
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@@ -297,7 +297,7 @@ ol.renderer.webgl.Map.prototype.disposeInternal = function() {
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|
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/**
|
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* @param {ol.Map} map Map.
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* @param {oli.FrameState} frameState Frame state.
|
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* @param {olx.FrameState} frameState Frame state.
|
||||
* @private
|
||||
*/
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ol.renderer.webgl.Map.prototype.expireCache_ = function(map, frameState) {
|
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@@ -27,7 +27,6 @@ ol.source.TileOptions;
|
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* @constructor
|
||||
* @extends {ol.source.Source}
|
||||
* @param {ol.source.TileOptions} options Tile source options.
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||||
* @todo api
|
||||
*/
|
||||
ol.source.Tile = function(options) {
|
||||
|
||||
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||||
@@ -379,7 +379,7 @@ ol.View2D.prototype.getView2DState = function() {
|
||||
var projection = this.getProjection();
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||||
var resolution = /** @type {number} */ (this.getResolution());
|
||||
var rotation = this.getRotation();
|
||||
return /** @type {oli.View2DState} */ ({
|
||||
return /** @type {olx.View2DState} */ ({
|
||||
center: center.slice(),
|
||||
projection: goog.isDef(projection) ? projection : null,
|
||||
resolution: resolution,
|
||||
|
||||
Reference in New Issue
Block a user