Modifying the loader script to check more carefully for the location of OpenLayers.js - allowing folks to have scripts called things like foo-OpenLayers.js. r=crschmidt (closes #1888)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@9086 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2009-03-18 15:57:41 +00:00
parent 6708f691e2
commit eb03ccc02d
2 changed files with 23 additions and 24 deletions
+17 -12
View File
@@ -1,19 +1,24 @@
<html>
<head>
<script id="script" src="../lib/OpenLayers.js"></script>
<script type="text/javascript">
function test_OpenLayers(t) {
t.plan(2);
var script = document.getElementById("script");
<script src="bogus/1/OpenLayers.js-foo"></script>
<script src="bogus/2/foo-OpenLayers.js"></script>
<script id="script" src="../lib/OpenLayers.js"></script>
<script type="text/javascript">
function test_OpenLayers(t) {
t.plan(3);
t.eq(OpenLayers._getScriptLocation(), "../", "Script location correctly detected.");
script.setAttribute("src", "../lib/OpenLayers.js?foo");
t.eq(OpenLayers._getScriptLocation(), "../", "Script location with search string correctly detected.");
}
var script = document.getElementById("script");
</script>
t.eq(OpenLayers._getScriptLocation(), "../", "Script location correctly detected.");
script.setAttribute("src", "../lib/OpenLayers.js?foo");
t.eq(OpenLayers._getScriptLocation(), "../", "Script location with search string correctly detected.");
// now pretend we're using a built script
OpenLayers._scriptName = "OpenLayers.js";
t.eq(OpenLayers._getScriptLocation(), "../lib/", "not fooled by bogus paths");
}
</script>
</head>
<body>
</body>