Fix width comparison
This commit is contained in:
@@ -722,7 +722,7 @@ class CanvasInstructionsExecutor {
|
||||
let widthIndex = 0;
|
||||
for (; d < dd; d += 2) {
|
||||
if (geometryWidths) {
|
||||
if (geometryWidths[widthIndex++] < width) {
|
||||
if (geometryWidths[widthIndex++] < width / this.pixelRatio) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user