Don't import ourselves

This commit is contained in:
Frederic Junod
2018-09-06 09:01:46 +02:00
parent ba698258c0
commit ea616e7751
73 changed files with 157 additions and 157 deletions
+1 -1
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@@ -206,7 +206,7 @@ CanvasImageLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./ImageLayer.js").default} The layer renderer.
* @return {CanvasImageLayerRenderer} The layer renderer.
*/
CanvasImageLayerRenderer['create'] = function(mapRenderer, layer) {
return new CanvasImageLayerRenderer(/** @type {import("../../layer/Image.js").default} */ (layer));
+1 -1
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@@ -370,7 +370,7 @@ CanvasTileLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./TileLayer.js").default} The layer renderer.
* @return {CanvasTileLayerRenderer} The layer renderer.
*/
CanvasTileLayerRenderer['create'] = function(mapRenderer, layer) {
return new CanvasTileLayerRenderer(/** @type {import("../../layer/Tile.js").default} */ (layer));
+2 -2
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@@ -339,7 +339,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
vectorSource.loadFeatures(extent, resolution, projection);
/**
* @param {import("../../Feature.js").default} feature Feature.
* @this {import("./VectorLayer.js").default}
* @this {CanvasVectorLayerRenderer}
*/
const render = function(feature) {
let styles;
@@ -427,7 +427,7 @@ CanvasVectorLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./VectorLayer.js").default} The layer renderer.
* @return {CanvasVectorLayerRenderer} The layer renderer.
*/
CanvasVectorLayerRenderer['create'] = function(mapRenderer, layer) {
return new CanvasVectorLayerRenderer(/** @type {import("../../layer/Vector.js").default} */ (layer));
+2 -2
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@@ -183,7 +183,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
/**
* @param {import("../../Feature.js").default|import("../../render/Feature.js").default} feature Feature.
* @this {import("./VectorTileLayer.js").default}
* @this {CanvasVectorTileLayerRenderer}
*/
const render = function(feature) {
let styles;
@@ -490,7 +490,7 @@ CanvasVectorTileLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./VectorTileLayer.js").default} The layer renderer.
* @return {CanvasVectorTileLayerRenderer} The layer renderer.
*/
CanvasVectorTileLayerRenderer['create'] = function(mapRenderer, layer) {
return new CanvasVectorTileLayerRenderer(/** @type {import("../../layer/VectorTile.js").default} */ (layer));
+1 -1
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@@ -327,7 +327,7 @@ WebGLImageLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./ImageLayer.js").default} The layer renderer.
* @return {WebGLImageLayerRenderer} The layer renderer.
*/
WebGLImageLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLImageLayerRenderer(
+2 -2
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@@ -131,7 +131,7 @@ class WebGLMapRenderer extends MapRenderer {
/**
* @param {Array<*>} element Element.
* @return {number} Priority.
* @this {import("./Map.js").default}
* @this {WebGLMapRenderer}
*/
(function(element) {
const tileCenter = /** @type {import("../../coordinate.js").Coordinate} */ (element[1]);
@@ -156,7 +156,7 @@ class WebGLMapRenderer extends MapRenderer {
* @param {import("../../PluggableMap.js").default} map Map.
* @param {?import("../../PluggableMap.js").FrameState} frameState Frame state.
* @return {boolean} false.
* @this {import("./Map.js").default}
* @this {WebGLMapRenderer}
*/
this.loadNextTileTexture_ =
function(map, frameState) {
+1 -1
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@@ -399,7 +399,7 @@ WebGLTileLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./TileLayer.js").default} The layer renderer.
* @return {WebGLTileLayerRenderer} The layer renderer.
*/
WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLTileLayerRenderer(
+2 -2
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@@ -232,7 +232,7 @@ class WebGLVectorLayerRenderer extends WebGLLayerRenderer {
vectorSource.loadFeatures(extent, resolution, projection);
/**
* @param {import("../../Feature.js").default} feature Feature.
* @this {import("./VectorLayer.js").default}
* @this {WebGLVectorLayerRenderer}
*/
const render = function(feature) {
let styles;
@@ -318,7 +318,7 @@ WebGLVectorLayerRenderer['handles'] = function(layer) {
* Create a layer renderer.
* @param {import("../Map.js").default} mapRenderer The map renderer.
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
* @return {import("./VectorLayer.js").default} The layer renderer.
* @return {WebGLVectorLayerRenderer} The layer renderer.
*/
WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
return new WebGLVectorLayerRenderer(