Don't import ourselves
This commit is contained in:
@@ -206,7 +206,7 @@ CanvasImageLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./ImageLayer.js").default} The layer renderer.
|
||||
* @return {CanvasImageLayerRenderer} The layer renderer.
|
||||
*/
|
||||
CanvasImageLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new CanvasImageLayerRenderer(/** @type {import("../../layer/Image.js").default} */ (layer));
|
||||
|
||||
@@ -370,7 +370,7 @@ CanvasTileLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./TileLayer.js").default} The layer renderer.
|
||||
* @return {CanvasTileLayerRenderer} The layer renderer.
|
||||
*/
|
||||
CanvasTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new CanvasTileLayerRenderer(/** @type {import("../../layer/Tile.js").default} */ (layer));
|
||||
|
||||
@@ -339,7 +339,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
* @param {import("../../Feature.js").default} feature Feature.
|
||||
* @this {import("./VectorLayer.js").default}
|
||||
* @this {CanvasVectorLayerRenderer}
|
||||
*/
|
||||
const render = function(feature) {
|
||||
let styles;
|
||||
@@ -427,7 +427,7 @@ CanvasVectorLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./VectorLayer.js").default} The layer renderer.
|
||||
* @return {CanvasVectorLayerRenderer} The layer renderer.
|
||||
*/
|
||||
CanvasVectorLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new CanvasVectorLayerRenderer(/** @type {import("../../layer/Vector.js").default} */ (layer));
|
||||
|
||||
@@ -183,7 +183,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
||||
|
||||
/**
|
||||
* @param {import("../../Feature.js").default|import("../../render/Feature.js").default} feature Feature.
|
||||
* @this {import("./VectorTileLayer.js").default}
|
||||
* @this {CanvasVectorTileLayerRenderer}
|
||||
*/
|
||||
const render = function(feature) {
|
||||
let styles;
|
||||
@@ -490,7 +490,7 @@ CanvasVectorTileLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./VectorTileLayer.js").default} The layer renderer.
|
||||
* @return {CanvasVectorTileLayerRenderer} The layer renderer.
|
||||
*/
|
||||
CanvasVectorTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new CanvasVectorTileLayerRenderer(/** @type {import("../../layer/VectorTile.js").default} */ (layer));
|
||||
|
||||
@@ -327,7 +327,7 @@ WebGLImageLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./ImageLayer.js").default} The layer renderer.
|
||||
* @return {WebGLImageLayerRenderer} The layer renderer.
|
||||
*/
|
||||
WebGLImageLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLImageLayerRenderer(
|
||||
|
||||
@@ -131,7 +131,7 @@ class WebGLMapRenderer extends MapRenderer {
|
||||
/**
|
||||
* @param {Array<*>} element Element.
|
||||
* @return {number} Priority.
|
||||
* @this {import("./Map.js").default}
|
||||
* @this {WebGLMapRenderer}
|
||||
*/
|
||||
(function(element) {
|
||||
const tileCenter = /** @type {import("../../coordinate.js").Coordinate} */ (element[1]);
|
||||
@@ -156,7 +156,7 @@ class WebGLMapRenderer extends MapRenderer {
|
||||
* @param {import("../../PluggableMap.js").default} map Map.
|
||||
* @param {?import("../../PluggableMap.js").FrameState} frameState Frame state.
|
||||
* @return {boolean} false.
|
||||
* @this {import("./Map.js").default}
|
||||
* @this {WebGLMapRenderer}
|
||||
*/
|
||||
this.loadNextTileTexture_ =
|
||||
function(map, frameState) {
|
||||
|
||||
@@ -399,7 +399,7 @@ WebGLTileLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./TileLayer.js").default} The layer renderer.
|
||||
* @return {WebGLTileLayerRenderer} The layer renderer.
|
||||
*/
|
||||
WebGLTileLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLTileLayerRenderer(
|
||||
|
||||
@@ -232,7 +232,7 @@ class WebGLVectorLayerRenderer extends WebGLLayerRenderer {
|
||||
vectorSource.loadFeatures(extent, resolution, projection);
|
||||
/**
|
||||
* @param {import("../../Feature.js").default} feature Feature.
|
||||
* @this {import("./VectorLayer.js").default}
|
||||
* @this {WebGLVectorLayerRenderer}
|
||||
*/
|
||||
const render = function(feature) {
|
||||
let styles;
|
||||
@@ -318,7 +318,7 @@ WebGLVectorLayerRenderer['handles'] = function(layer) {
|
||||
* Create a layer renderer.
|
||||
* @param {import("../Map.js").default} mapRenderer The map renderer.
|
||||
* @param {import("../../layer/Layer.js").default} layer The layer to be rendererd.
|
||||
* @return {import("./VectorLayer.js").default} The layer renderer.
|
||||
* @return {WebGLVectorLayerRenderer} The layer renderer.
|
||||
*/
|
||||
WebGLVectorLayerRenderer['create'] = function(mapRenderer, layer) {
|
||||
return new WebGLVectorLayerRenderer(
|
||||
|
||||
Reference in New Issue
Block a user