Use standard tile coords

This commit is contained in:
Tim Schaub
2018-11-20 15:28:24 -07:00
parent 37c987de0a
commit e9a30c5cb7
29 changed files with 241 additions and 229 deletions

View File

@@ -242,9 +242,10 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
sourceTile.getImage = function() {
return document.createElement('canvas');
};
const tileUrlFunction = function() {};
const tile = new VectorImageTile([0, 0, 0], undefined, undefined, undefined,
undefined, [0, 0, 0], undefined, createXYZ(), createXYZ(), undefined, undefined,
undefined, undefined, undefined, 0);
undefined, [0, 0, 0], tileUrlFunction, createXYZ(), createXYZ(), {}, undefined,
undefined, VectorTile, undefined, 0);
tile.transition_ = 0;
tile.wrappedTileCoord = [0, 0, 0];
tile.setState(TileState.LOADED);