Use standard tile coords
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@@ -242,9 +242,10 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
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sourceTile.getImage = function() {
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return document.createElement('canvas');
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};
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const tileUrlFunction = function() {};
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const tile = new VectorImageTile([0, 0, 0], undefined, undefined, undefined,
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undefined, [0, 0, 0], undefined, createXYZ(), createXYZ(), undefined, undefined,
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undefined, undefined, undefined, 0);
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undefined, [0, 0, 0], tileUrlFunction, createXYZ(), createXYZ(), {}, undefined,
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undefined, VectorTile, undefined, 0);
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tile.transition_ = 0;
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tile.wrappedTileCoord = [0, 0, 0];
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tile.setState(TileState.LOADED);
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