Use standard tile coords
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@@ -5,7 +5,7 @@
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/**
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* An array of three numbers representing the location of a tile in a tile
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* grid. The order is `z`, `x`, and `y`. `z` is the zoom level.
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* grid. The order is `z` (zoom level), `x` (column), and `y` (row).
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* @typedef {Array<number>} TileCoord
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* @api
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*/
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