Use standard tile coords
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@@ -121,7 +121,7 @@ class TileDebug extends XYZ {
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const textTileCoord = this.getTileCoordForTileUrlFunction(tileCoord);
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let text;
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if (textTileCoord) {
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text = 'z:' + textTileCoord[0] + ' x:' + textTileCoord[1] + ' y:' + (-textTileCoord[2] - 1);
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text = 'z:' + textTileCoord[0] + ' x:' + textTileCoord[1] + ' y:' + textTileCoord[2];
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} else {
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text = 'none';
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}
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