Move hit detection code to Immediate.js

This commit is contained in:
Andreas Hocevar
2019-10-07 17:19:11 +02:00
parent 315695eeb8
commit e9785317eb
2 changed files with 181 additions and 163 deletions

View File

@@ -10,12 +10,7 @@ import ExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.
import CanvasLayerRenderer from './Layer.js';
import {defaultOrder as defaultRenderOrder, getTolerance as getRenderTolerance, getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
import {toString as transformToString, makeScale, makeInverse, apply} from '../../transform.js';
import {createCanvasContext2D} from '../../dom.js';
import CanvasImmediateRenderer from '../../render/canvas/Immediate.js';
import {Icon} from '../../style.js';
import IconAnchorUnits from '../../style/IconAnchorUnits.js';
import GeometryType from '../../geom/GeometryType.js';
import {numberSafeCompareFunction} from '../../array.js';
import {createHitDetectionImageData, hitDetect} from '../../render/canvas/Immediate.js';
/**
* @classdesc
@@ -230,159 +225,6 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
return this.container;
}
/**
* @private
*/
createHitDetectionImageData_() {
const features = this.renderedFeatures_;
const layer = this.getLayer();
const resolution = this.renderedResolution_;
const size = [this.context.canvas.width, this.context.canvas.height];
apply(this.pixelTransform, size);
const width = size[0] / 2;
const height = size[1] / 2;
const context = createCanvasContext2D(width, height);
context.imageSmoothingEnabled = false;
const canvas = context.canvas;
const styleFunction = layer.getStyleFunction();
const center = this.renderedCenter_;
const rotation = this.renderedRotation_;
const projection = this.renderedProjection_;
const extent = this.renderedExtent_;
const transforms = [];
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, 0).slice());
const source = layer.getSource();
const projectionExtent = projection.getExtent();
if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
let startX = extent[0];
const worldWidth = getWidth(projectionExtent);
let world = 0;
let offsetX;
while (startX < projectionExtent[0]) {
--world;
offsetX = worldWidth * world;
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());
startX += worldWidth;
}
world = 0;
startX = extent[2];
while (startX > projectionExtent[2]) {
++world;
offsetX = worldWidth * world;
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());
startX -= worldWidth;
}
}
const renderer = new CanvasImmediateRenderer(context, 0.5, extent, null, rotation);
const featureCount = features.length;
// Stretch hit detection index to use the whole available color range
const indexFactor = Math.ceil((256 * 256 * 256) / featureCount);
const featuresByZIndex = {};
for (let i = 0; i < featureCount; ++i) {
const feature = features[i];
const featureStyleFunction = feature.getStyleFunction() || styleFunction;
let styles = featureStyleFunction(feature, resolution);
if (!Array.isArray(styles)) {
styles = [styles];
}
const index = i * indexFactor;
const color = '#' + ('000000' + index.toString(16)).slice(-6);
for (let j = 0, jj = styles.length; j < jj; ++j) {
const originalStyle = styles[j];
const style = originalStyle.clone();
const fill = style.getFill();
if (fill) {
fill.setColor(color);
}
const stroke = style.getStroke();
if (stroke) {
stroke.setColor(color);
}
style.setText(undefined);
const image = originalStyle.getImage();
if (image) {
const imgSize = image.getImageSize();
const imgContext = createCanvasContext2D(imgSize[0], imgSize[1]);
imgContext.fillStyle = color;
const img = imgContext.canvas;
imgContext.fillRect(0, 0, img.width, img.height);
const width = imgSize ? imgSize[0] : img.width;
const height = imgSize ? imgSize[1] : img.height;
const iconContext = createCanvasContext2D(width, height);
iconContext.drawImage(img, 0, 0);
style.setImage(new Icon({
img: img,
imgSize: imgSize,
anchor: image.getAnchor(),
anchorXUnits: IconAnchorUnits.PIXELS,
anchorYUnits: IconAnchorUnits.PIXELS,
offset: image.getOrigin(),
size: image.getSize(),
opacity: image.getOpacity(),
scale: image.getScale(),
rotation: image.getRotation(),
rotateWithView: image.getRotateWithView()
}));
}
const zIndex = Number(style.getZIndex());
let byGeometryType = featuresByZIndex[zIndex];
if (!byGeometryType) {
byGeometryType = featuresByZIndex[zIndex] = {};
byGeometryType[GeometryType.POLYGON] = [];
byGeometryType[GeometryType.CIRCLE] = [];
byGeometryType[GeometryType.LINE_STRING] = [];
byGeometryType[GeometryType.POINT] = [];
}
const geometry = style.getGeometryFunction()(feature);
if (geometry && intersectsExtent(extent, geometry.getExtent())) {
byGeometryType[geometry.getType().replace('Multi', '')].push(geometry, style);
}
}
}
const zIndexKeys = Object.keys(featuresByZIndex).map(Number).sort(numberSafeCompareFunction);
for (let i = 0, ii = zIndexKeys.length; i < ii; ++i) {
const byGeometryType = featuresByZIndex[zIndexKeys[i]];
for (const type in byGeometryType) {
const geomAndStyle = byGeometryType[type];
for (let j = 0, jj = geomAndStyle.length; j < jj; j += 2) {
renderer.setStyle(geomAndStyle[j + 1]);
for (let k = 0, kk = transforms.length; k < kk; ++k) {
renderer.setTransform(transforms[k]);
renderer.drawGeometry(geomAndStyle[j]);
}
}
}
}
this.hitDetectionImageData_ = context.getImageData(0, 0, canvas.width, canvas.height);
}
/**
* @param {import("../../pixel").Pixel} pixel Pixel.
* @return {Array<import("../../Feature").default>} features Features.
*/
hitDetect_(pixel) {
const renderPixel = apply(this.pixelTransform, pixel.slice());
const features = this.renderedFeatures_;
const imageData = this.hitDetectionImageData_;
const resultFeatures = [];
if (imageData) {
const index = (Math.round(renderPixel[0]) + Math.round(renderPixel[1]) * imageData.width) * 4;
const r = imageData.data[index];
const g = imageData.data[index + 1];
const b = imageData.data[index + 2];
const a = imageData.data[index + 3];
if (a === 255) {
const i = b + (256 * (g + (256 * r)));
const indexFactor = Math.ceil((256 * 256 * 256) / features.length);
if (i % indexFactor === 0) {
resultFeatures.push(features[i / indexFactor]);
}
}
}
return resultFeatures;
}
/**
* @inheritDoc
*/
@@ -390,11 +232,47 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
return new Promise(function(resolve, reject) {
if (!this.hitDetectionImageData_ && !this.animatingOrInteracting_) {
requestAnimationFrame(function() {
this.createHitDetectionImageData_();
resolve(this.hitDetect_(pixel));
const size = [this.context.canvas.width, this.context.canvas.height];
apply(this.pixelTransform, size);
const center = this.renderedCenter_;
const resolution = this.renderedResolution_;
const rotation = this.renderedRotation_;
const projection = this.renderedProjection_;
const extent = this.renderedExtent_;
const layer = this.getLayer();
const transforms = [];
const width = size[0] / 2;
const height = size[1] / 2;
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, 0).slice());
const source = layer.getSource();
const projectionExtent = projection.getExtent();
if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
let startX = extent[0];
const worldWidth = getWidth(projectionExtent);
let world = 0;
let offsetX;
while (startX < projectionExtent[0]) {
--world;
offsetX = worldWidth * world;
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());
startX += worldWidth;
}
world = 0;
startX = extent[2];
while (startX > projectionExtent[2]) {
++world;
offsetX = worldWidth * world;
transforms.push(this.getRenderTransform(center, resolution, rotation, 0.5, width, height, offsetX).slice());
startX -= worldWidth;
}
}
this.hitDetectionImageData_ = createHitDetectionImageData(size, transforms,
this.renderedFeatures_, layer.getStyleFunction(), extent, resolution, rotation);
resolve(hitDetect(pixel, this.renderedFeatures_, this.hitDetectionImageData_));
}.bind(this));
} else {
resolve(this.hitDetect_(pixel));
resolve(hitDetect(pixel, this.renderedFeatures_, this.hitDetectionImageData_));
}
}.bind(this));
}