More APIdoc for OpenLayers.Tile.Image.getCanvasContext
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@@ -425,6 +425,15 @@ OpenLayers.Tile.Image = OpenLayers.Class(OpenLayers.Tile, {
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* Returns undefined if the browser does not support canvas, if
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* Returns undefined if the browser does not support canvas, if
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* the tile has no image or if it's currently loading.
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* the tile has no image or if it's currently loading.
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*
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*
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* The function returns a canvas context instance but the
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* underlying canvas is still available in the 'canvas' property:
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* (code)
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* var context = tile.getCanvasContext();
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* if (context) {
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* var data = context.canvas.toDataURL('image/jpeg');
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* }
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* (end)
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*
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* Returns:
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* Returns:
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* {Boolean}
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* {Boolean}
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*/
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*/
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