WebGL renderer updates for new extent structure
This commit is contained in:
@@ -17,7 +17,7 @@ describe('ol.renderer.webgl.ImageLayer', function() {
|
||||
});
|
||||
var layer = new ol.layer.Image({
|
||||
source: new ol.source.Image({
|
||||
extent: [0, 1, 0, 1]
|
||||
extent: [[0, 0], [1, 1]]
|
||||
})
|
||||
});
|
||||
renderer = new ol.renderer.webgl.ImageLayer(map.getRenderer(), layer);
|
||||
@@ -32,7 +32,7 @@ describe('ol.renderer.webgl.ImageLayer', function() {
|
||||
|
||||
// image size is 1024, 768
|
||||
// image resolution is 10
|
||||
imageExtent = [0, 10240, 0, 7680];
|
||||
imageExtent = [[0, 0], [10240, 7680]];
|
||||
});
|
||||
|
||||
afterEach(function() {
|
||||
|
||||
Reference in New Issue
Block a user