Fix typos found by codespell
Most of them are in comments, some in strings. Signed-off-by: Stefan Weil <sw@weilnetz.de>
This commit is contained in:
@@ -1095,7 +1095,7 @@ class BeautifulStoneSoup(Tag, SGMLParser):
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p = self.tagStack[i]
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p = self.tagStack[i]
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if (not p or p.name == name) and not isNestable:
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if (not p or p.name == name) and not isNestable:
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#Non-nestable tags get popped to the top or to their
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#Non-nestable tags get popped to the top or to their
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#last occurance.
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#last occurrence.
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popTo = name
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popTo = name
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break
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break
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if (nestingResetTriggers != None
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if (nestingResetTriggers != None
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@@ -1242,14 +1242,14 @@ class BeautifulSoup(BeautifulStoneSoup):
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* Tag nesting rules:
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* Tag nesting rules:
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Most tags can't be nested at all. For instance, the occurance of
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Most tags can't be nested at all. For instance, the occurrence of
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a <p> tag should implicitly close the previous <p> tag.
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a <p> tag should implicitly close the previous <p> tag.
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<p>Para1<p>Para2
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<p>Para1<p>Para2
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should be transformed into:
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should be transformed into:
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<p>Para1</p><p>Para2
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<p>Para1</p><p>Para2
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Some tags can be nested arbitrarily. For instance, the occurance
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Some tags can be nested arbitrarily. For instance, the occurrence
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of a <blockquote> tag should _not_ implicitly close the previous
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of a <blockquote> tag should _not_ implicitly close the previous
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<blockquote> tag.
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<blockquote> tag.
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@@ -140,7 +140,7 @@
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console.log('Capturing ' + lenHtmlFiles + ' example screenshots.');
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console.log('Capturing ' + lenHtmlFiles + ' example screenshots.');
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// The main interval function that is executed regularily and renders a
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// The main interval function that is executed regularly and renders a
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// page to a file
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// page to a file
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var interval = setInterval(function() {
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var interval = setInterval(function() {
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if (!loadInProgress && pageindex < lenHtmlFiles) {
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if (!loadInProgress && pageindex < lenHtmlFiles) {
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2
build.py
2
build.py
@@ -804,7 +804,7 @@ Other less frequently used targets are:
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If no target is given, the build-target will be executed.
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If no target is given, the build-target will be executed.
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The above list is not complete, please see the source code for not-mentioned
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The above list is not complete, please see the source code for not-mentioned
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and only seldomly called targets.
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and only seldom called targets.
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'''
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'''
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if __name__ == '__main__':
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if __name__ == '__main__':
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@@ -216,7 +216,7 @@ ol.Collection.prototype.push = function(elem) {
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/**
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/**
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* Removes the first occurence of elem from the collection.
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* Removes the first occurrence of elem from the collection.
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* @param {T} elem Element.
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* @param {T} elem Element.
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* @return {T|undefined} The removed element or undefined if elem was not found.
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* @return {T|undefined} The removed element or undefined if elem was not found.
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* @api stable
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* @api stable
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@@ -159,7 +159,7 @@ ol.coordinate.degreesToStringHDMS_ = function(degrees, hemispheres) {
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* that will be replaced by first and second coordinate values.
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* that will be replaced by first and second coordinate values.
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* @param {number=} opt_fractionDigits The number of digits to include
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* @param {number=} opt_fractionDigits The number of digits to include
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* after the decimal point. Default is `0`.
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* after the decimal point. Default is `0`.
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* @return {string} Formated coordinate.
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* @return {string} Formatted coordinate.
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* @api stable
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* @api stable
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*/
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*/
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ol.coordinate.format = function(coordinate, template, opt_fractionDigits) {
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ol.coordinate.format = function(coordinate, template, opt_fractionDigits) {
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@@ -28,7 +28,7 @@ ol.DeviceOrientationProperty = {
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*
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*
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* Many new computers, and especially mobile phones
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* Many new computers, and especially mobile phones
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* and tablets, provide hardware support for device orientation. Web
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* and tablets, provide hardware support for device orientation. Web
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* developers targetting mobile devices will be especially interested in this
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* developers targeting mobile devices will be especially interested in this
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* class.
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* class.
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*
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*
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* Device orientation data are relative to a common starting point. For mobile
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* Device orientation data are relative to a common starting point. For mobile
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@@ -1,4 +1,4 @@
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// FIXME recheck layer/map projection compatability when projection changes
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// FIXME recheck layer/map projection compatibility when projection changes
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// FIXME layer renderers should skip when they can't reproject
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// FIXME layer renderers should skip when they can't reproject
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// FIXME add tilt and height?
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// FIXME add tilt and height?
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@@ -187,7 +187,7 @@ ol.pointer.TouchSource.prototype.touchToPointer_ =
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// Touch identifiers can start at 0.
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// Touch identifiers can start at 0.
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// Add 2 to the touch identifier for compatibility.
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// Add 2 to the touch identifier for compatibility.
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e.pointerId = inTouch.identifier + 2;
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e.pointerId = inTouch.identifier + 2;
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// TODO: check if this is neccessary?
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// TODO: check if this is necessary?
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//e.target = findTarget(e);
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//e.target = findTarget(e);
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e.bubbles = true;
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e.bubbles = true;
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e.cancelable = true;
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e.cancelable = true;
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@@ -2,7 +2,7 @@
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* @license
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* @license
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* Latitude/longitude spherical geodesy formulae taken from
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* Latitude/longitude spherical geodesy formulae taken from
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* http://www.movable-type.co.uk/scripts/latlong.html
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* http://www.movable-type.co.uk/scripts/latlong.html
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* Licenced under CC-BY-3.0.
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* Licensed under CC-BY-3.0.
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*/
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*/
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// FIXME add intersection of two paths given start points and bearings
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// FIXME add intersection of two paths given start points and bearings
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@@ -72,7 +72,7 @@ function getSymbols(patterns, callback) {
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/**
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/**
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* Generate a list of symbol names given a list of patterns. Patterns may
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* Generate a list of symbol names given a list of patterns. Patterns may
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* include a * wildcard at the end of the string, in which case all symbol names
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* include a * wildcard at the end of the string, in which case all symbol names
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* that start with the preceeding string will be matched (e.g 'foo.Bar#*' will
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* that start with the preceding string will be matched (e.g 'foo.Bar#*' will
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* match all symbol names that start with 'foo.Bar#').
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* match all symbol names that start with 'foo.Bar#').
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*
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*
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* @param {Array.<string>} patterns A list of symbol names to match. Wildcards
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* @param {Array.<string>} patterns A list of symbol names to match. Wildcards
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@@ -220,7 +220,7 @@ describe('ol.format.GPX', function() {
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expect(serialized).to.xmleql(ol.xml.parse(text));
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expect(serialized).to.xmleql(ol.xml.parse(text));
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});
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});
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it('can tranform, read and write a trk with a trkseg', function() {
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it('can transform, read and write a trk with a trkseg', function() {
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var text =
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var text =
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'<gpx xmlns="http://www.topografix.com/GPX/1/1">' +
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'<gpx xmlns="http://www.topografix.com/GPX/1/1">' +
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' <trk>' +
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' <trk>' +
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@@ -919,7 +919,7 @@ describe('ol.format.KML', function() {
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expect(g.getGeometries()).to.be.empty();
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expect(g.getGeometries()).to.be.empty();
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});
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});
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it('can read heterogenous GeometryCollection geometries', function() {
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it('can read heterogeneous GeometryCollection geometries', function() {
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var text =
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var text =
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'<kml xmlns="http://earth.google.com/kml/2.2">' +
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'<kml xmlns="http://earth.google.com/kml/2.2">' +
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' <Placemark>' +
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' <Placemark>' +
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@@ -2407,7 +2407,7 @@ describe('ol.format.KML', function() {
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expect(features).to.have.length(50);
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expect(features).to.have.length(50);
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});
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});
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it('creates features with heterogenous geometry collections', function() {
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it('creates features with heterogeneous geometry collections', function() {
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// FIXME decide if we should instead create features with multiple geoms
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// FIXME decide if we should instead create features with multiple geoms
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var feature = features[0];
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var feature = features[0];
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expect(feature).to.be.an(ol.Feature);
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expect(feature).to.be.an(ol.Feature);
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@@ -82,7 +82,7 @@ describe('ol.render.canvas.LineStringReplay', function() {
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describe('#getBufferedMaxExtent()', function() {
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describe('#getBufferedMaxExtent()', function() {
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it('buffers the max extent to accomodate stroke width', function() {
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it('buffers the max extent to accommodate stroke width', function() {
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var tolerance = 1;
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var tolerance = 1;
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var extent = [-180, -90, 180, 90];
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var extent = [-180, -90, 180, 90];
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var resolution = 10;
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var resolution = 10;
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@@ -104,7 +104,7 @@ describe('ol.render.canvas.PolygonReplay', function() {
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describe('#getBufferedMaxExtent()', function() {
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describe('#getBufferedMaxExtent()', function() {
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it('buffers the max extent to accomodate stroke width', function() {
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it('buffers the max extent to accommodate stroke width', function() {
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var tolerance = 1;
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var tolerance = 1;
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var extent = [-180, -90, 180, 90];
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var extent = [-180, -90, 180, 90];
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var resolution = 10;
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var resolution = 10;
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