Changing extent structure back to single array: [minX, minY, maxX, maxY]
This means we'll have to have a new structure and new methods for 3D envelopes.
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@@ -17,7 +17,7 @@ describe('ol.renderer.webgl.ImageLayer', function() {
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});
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var layer = new ol.layer.Image({
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source: new ol.source.Image({
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extent: [[0, 0], [1, 1]]
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extent: [0, 0, 1, 1]
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})
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});
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renderer = new ol.renderer.webgl.ImageLayer(map.getRenderer(), layer);
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@@ -32,7 +32,7 @@ describe('ol.renderer.webgl.ImageLayer', function() {
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// image size is 1024, 768
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// image resolution is 10
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imageExtent = [[0, 0], [10240, 7680]];
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imageExtent = [0, 0, 10240, 7680];
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});
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afterEach(function() {
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