Changing extent structure back to single array: [minX, minY, maxX, maxY]

This means we'll have to have a new structure and new methods for 3D envelopes.
This commit is contained in:
Tim Schaub
2013-09-15 00:15:24 -06:00
parent de0e8aeced
commit e806f51b3d
63 changed files with 379 additions and 392 deletions

View File

@@ -154,11 +154,11 @@ ol.source.WMTS = function(options) {
options.extent : projectionExtent;
if (!goog.isNull(extent) && projection.isGlobal() &&
extent[0][0] === projectionExtent[0][0] &&
extent[1][0] === projectionExtent[1][0]) {
extent[0] === projectionExtent[0] &&
extent[2] === projectionExtent[2]) {
var numCols = Math.ceil(
(extent[1][0] - extent[0][0]) /
(tileExtent[1][0] - tileExtent[0][0]));
(extent[2] - extent[0]) /
(tileExtent[2] - tileExtent[0]));
x = goog.math.modulo(x, numCols);
tmpTileCoord.z = tileCoord.z;
tmpTileCoord.x = x;