Changing extent structure back to single array: [minX, minY, maxX, maxY]

This means we'll have to have a new structure and new methods for 3D envelopes.
This commit is contained in:
Tim Schaub
2013-09-15 00:15:24 -06:00
parent de0e8aeced
commit e806f51b3d
63 changed files with 379 additions and 392 deletions

View File

@@ -477,10 +477,10 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
tilesToRender[key] = tileCoord;
} else if (idle) {
tileExtent = tileGrid.getTileCoordExtent(tileCoord);
tileExtent[0][0] -= tileGutter;
tileExtent[1][0] += tileGutter;
tileExtent[0][1] -= tileGutter;
tileExtent[1][1] += tileGutter;
tileExtent[0] -= tileGutter;
tileExtent[2] += tileGutter;
tileExtent[1] -= tileGutter;
tileExtent[3] += tileGutter;
tileHasFeatures = false;
for (i = 0; i < numTypes; ++i) {
type = types[i];