Rename _ol_pointer_TouchSource_ to TouchSource

This commit is contained in:
Frederic Junod
2018-01-17 11:59:24 +01:00
parent 107362b9fb
commit e7bb9e8484
3 changed files with 33 additions and 34 deletions

View File

@@ -40,7 +40,7 @@ import MouseSource from '../pointer/MouseSource.js';
import _ol_pointer_MsSource_ from '../pointer/MsSource.js';
import _ol_pointer_NativeSource_ from '../pointer/NativeSource.js';
import PointerEvent from '../pointer/PointerEvent.js';
import _ol_pointer_TouchSource_ from '../pointer/TouchSource.js';
import TouchSource from '../pointer/TouchSource.js';
/**
* @constructor
@@ -95,8 +95,7 @@ PointerEventHandler.prototype.registerSources = function() {
this.registerSource('mouse', mouseSource);
if (_ol_has_.TOUCH) {
this.registerSource('touch',
new _ol_pointer_TouchSource_(this, mouseSource));
this.registerSource('touch', new TouchSource(this, mouseSource));
}
}

View File

@@ -42,7 +42,7 @@ import MouseSource from '../pointer/MouseSource.js';
* @param {ol.pointer.MouseSource} mouseSource Mouse source.
* @extends {ol.pointer.EventSource}
*/
const _ol_pointer_TouchSource_ = function(dispatcher, mouseSource) {
const TouchSource = function(dispatcher, mouseSource) {
const mapping = {
'touchstart': this.touchstart,
'touchmove': this.touchmove,
@@ -82,7 +82,7 @@ const _ol_pointer_TouchSource_ = function(dispatcher, mouseSource) {
this.resetId_ = undefined;
};
inherits(_ol_pointer_TouchSource_, EventSource);
inherits(TouchSource, EventSource);
/**
@@ -91,21 +91,21 @@ inherits(_ol_pointer_TouchSource_, EventSource);
* @const
* @type {number}
*/
_ol_pointer_TouchSource_.DEDUP_TIMEOUT = 2500;
TouchSource.DEDUP_TIMEOUT = 2500;
/**
* @const
* @type {number}
*/
_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT = 200;
TouchSource.CLICK_COUNT_TIMEOUT = 200;
/**
* @const
* @type {string}
*/
_ol_pointer_TouchSource_.POINTER_TYPE = 'touch';
TouchSource.POINTER_TYPE = 'touch';
/**
@@ -113,7 +113,7 @@ _ol_pointer_TouchSource_.POINTER_TYPE = 'touch';
* @param {Touch} inTouch The in touch.
* @return {boolean} True, if this is the primary touch.
*/
_ol_pointer_TouchSource_.prototype.isPrimaryTouch_ = function(inTouch) {
TouchSource.prototype.isPrimaryTouch_ = function(inTouch) {
return this.firstTouchId_ === inTouch.identifier;
};
@@ -123,7 +123,7 @@ _ol_pointer_TouchSource_.prototype.isPrimaryTouch_ = function(inTouch) {
* @param {Touch} inTouch The in touch.
* @private
*/
_ol_pointer_TouchSource_.prototype.setPrimaryTouch_ = function(inTouch) {
TouchSource.prototype.setPrimaryTouch_ = function(inTouch) {
const count = Object.keys(this.pointerMap).length;
if (count === 0 || (count === 1 &&
MouseSource.POINTER_ID.toString() in this.pointerMap)) {
@@ -137,7 +137,7 @@ _ol_pointer_TouchSource_.prototype.setPrimaryTouch_ = function(inTouch) {
* @private
* @param {Object} inPointer The in pointer object.
*/
_ol_pointer_TouchSource_.prototype.removePrimaryPointer_ = function(inPointer) {
TouchSource.prototype.removePrimaryPointer_ = function(inPointer) {
if (inPointer.isPrimary) {
this.firstTouchId_ = undefined;
this.resetClickCount_();
@@ -148,17 +148,17 @@ _ol_pointer_TouchSource_.prototype.removePrimaryPointer_ = function(inPointer) {
/**
* @private
*/
_ol_pointer_TouchSource_.prototype.resetClickCount_ = function() {
TouchSource.prototype.resetClickCount_ = function() {
this.resetId_ = setTimeout(
this.resetClickCountHandler_.bind(this),
_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT);
TouchSource.CLICK_COUNT_TIMEOUT);
};
/**
* @private
*/
_ol_pointer_TouchSource_.prototype.resetClickCountHandler_ = function() {
TouchSource.prototype.resetClickCountHandler_ = function() {
this.clickCount_ = 0;
this.resetId_ = undefined;
};
@@ -167,7 +167,7 @@ _ol_pointer_TouchSource_.prototype.resetClickCountHandler_ = function() {
/**
* @private
*/
_ol_pointer_TouchSource_.prototype.cancelResetClickCount_ = function() {
TouchSource.prototype.cancelResetClickCount_ = function() {
if (this.resetId_ !== undefined) {
clearTimeout(this.resetId_);
}
@@ -180,7 +180,7 @@ _ol_pointer_TouchSource_.prototype.cancelResetClickCount_ = function() {
* @param {Touch} inTouch Touch event
* @return {Object} A pointer object.
*/
_ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTouch) {
TouchSource.prototype.touchToPointer_ = function(browserEvent, inTouch) {
const e = this.dispatcher.cloneEvent(browserEvent, inTouch);
// Spec specifies that pointerId 1 is reserved for Mouse.
// Touch identifiers can start at 0.
@@ -197,7 +197,7 @@ _ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTo
e.height = inTouch.webkitRadiusY || inTouch.radiusY || 0;
e.pressure = inTouch.webkitForce || inTouch.force || 0.5;
e.isPrimary = this.isPrimaryTouch_(inTouch);
e.pointerType = _ol_pointer_TouchSource_.POINTER_TYPE;
e.pointerType = TouchSource.POINTER_TYPE;
// make sure that the properties that are different for
// each `Touch` object are not copied from the BrowserEvent object
@@ -215,7 +215,7 @@ _ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTo
* @param {Event} inEvent Touch event
* @param {function(Event, Object)} inFunction In function.
*/
_ol_pointer_TouchSource_.prototype.processTouches_ = function(inEvent, inFunction) {
TouchSource.prototype.processTouches_ = function(inEvent, inFunction) {
const touches = Array.prototype.slice.call(
inEvent.changedTouches);
const count = touches.length;
@@ -238,7 +238,7 @@ _ol_pointer_TouchSource_.prototype.processTouches_ = function(inEvent, inFunctio
* @param {number} searchId Search identifier.
* @return {boolean} True, if the `Touch` with the given id is in the list.
*/
_ol_pointer_TouchSource_.prototype.findTouch_ = function(touchList, searchId) {
TouchSource.prototype.findTouch_ = function(touchList, searchId) {
const l = touchList.length;
let touch;
for (let i = 0; i < l; i++) {
@@ -262,7 +262,7 @@ _ol_pointer_TouchSource_.prototype.findTouch_ = function(touchList, searchId) {
* @private
* @param {Event} inEvent The in event.
*/
_ol_pointer_TouchSource_.prototype.vacuumTouches_ = function(inEvent) {
TouchSource.prototype.vacuumTouches_ = function(inEvent) {
const touchList = inEvent.touches;
// pointerMap.getCount() should be < touchList.length here,
// as the touchstart has not been processed yet.
@@ -295,7 +295,7 @@ _ol_pointer_TouchSource_.prototype.vacuumTouches_ = function(inEvent) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_TouchSource_.prototype.touchstart = function(inEvent) {
TouchSource.prototype.touchstart = function(inEvent) {
this.vacuumTouches_(inEvent);
this.setPrimaryTouch_(inEvent.changedTouches[0]);
this.dedupSynthMouse_(inEvent);
@@ -309,7 +309,7 @@ _ol_pointer_TouchSource_.prototype.touchstart = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer object.
*/
_ol_pointer_TouchSource_.prototype.overDown_ = function(browserEvent, inPointer) {
TouchSource.prototype.overDown_ = function(browserEvent, inPointer) {
this.pointerMap[inPointer.pointerId] = {
target: inPointer.target,
out: inPointer,
@@ -326,7 +326,7 @@ _ol_pointer_TouchSource_.prototype.overDown_ = function(browserEvent, inPointer)
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_TouchSource_.prototype.touchmove = function(inEvent) {
TouchSource.prototype.touchmove = function(inEvent) {
inEvent.preventDefault();
this.processTouches_(inEvent, this.moveOverOut_);
};
@@ -337,7 +337,7 @@ _ol_pointer_TouchSource_.prototype.touchmove = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer.
*/
_ol_pointer_TouchSource_.prototype.moveOverOut_ = function(browserEvent, inPointer) {
TouchSource.prototype.moveOverOut_ = function(browserEvent, inPointer) {
const event = inPointer;
const pointer = this.pointerMap[event.pointerId];
// a finger drifted off the screen, ignore it
@@ -373,7 +373,7 @@ _ol_pointer_TouchSource_.prototype.moveOverOut_ = function(browserEvent, inPoint
*
* @param {Event} inEvent The event.
*/
_ol_pointer_TouchSource_.prototype.touchend = function(inEvent) {
TouchSource.prototype.touchend = function(inEvent) {
this.dedupSynthMouse_(inEvent);
this.processTouches_(inEvent, this.upOut_);
};
@@ -384,7 +384,7 @@ _ol_pointer_TouchSource_.prototype.touchend = function(inEvent) {
* @param {Event} browserEvent An event.
* @param {Object} inPointer The inPointer object.
*/
_ol_pointer_TouchSource_.prototype.upOut_ = function(browserEvent, inPointer) {
TouchSource.prototype.upOut_ = function(browserEvent, inPointer) {
this.dispatcher.up(inPointer, browserEvent);
this.dispatcher.out(inPointer, browserEvent);
this.dispatcher.leave(inPointer, browserEvent);
@@ -398,7 +398,7 @@ _ol_pointer_TouchSource_.prototype.upOut_ = function(browserEvent, inPointer) {
*
* @param {Event} inEvent The in event.
*/
_ol_pointer_TouchSource_.prototype.touchcancel = function(inEvent) {
TouchSource.prototype.touchcancel = function(inEvent) {
this.processTouches_(inEvent, this.cancelOut_);
};
@@ -408,7 +408,7 @@ _ol_pointer_TouchSource_.prototype.touchcancel = function(inEvent) {
* @param {Event} browserEvent The event.
* @param {Object} inPointer The in pointer.
*/
_ol_pointer_TouchSource_.prototype.cancelOut_ = function(browserEvent, inPointer) {
TouchSource.prototype.cancelOut_ = function(browserEvent, inPointer) {
this.dispatcher.cancel(inPointer, browserEvent);
this.dispatcher.out(inPointer, browserEvent);
this.dispatcher.leave(inPointer, browserEvent);
@@ -420,7 +420,7 @@ _ol_pointer_TouchSource_.prototype.cancelOut_ = function(browserEvent, inPointer
* @private
* @param {Object} inPointer The inPointer object.
*/
_ol_pointer_TouchSource_.prototype.cleanUpPointer_ = function(inPointer) {
TouchSource.prototype.cleanUpPointer_ = function(inPointer) {
delete this.pointerMap[inPointer.pointerId];
this.removePrimaryPointer_(inPointer);
};
@@ -432,7 +432,7 @@ _ol_pointer_TouchSource_.prototype.cleanUpPointer_ = function(inPointer) {
* @private
* @param {Event} inEvent The in event.
*/
_ol_pointer_TouchSource_.prototype.dedupSynthMouse_ = function(inEvent) {
TouchSource.prototype.dedupSynthMouse_ = function(inEvent) {
const lts = this.mouseSource.lastTouches;
const t = inEvent.changedTouches[0];
// only the primary finger will synth mouse events
@@ -444,7 +444,7 @@ _ol_pointer_TouchSource_.prototype.dedupSynthMouse_ = function(inEvent) {
setTimeout(function() {
// remove touch after timeout
remove(lts, lt);
}, _ol_pointer_TouchSource_.DEDUP_TIMEOUT);
}, TouchSource.DEDUP_TIMEOUT);
}
};
export default _ol_pointer_TouchSource_;
export default TouchSource;

View File

@@ -2,7 +2,7 @@ import _ol_events_ from '../../../../src/ol/events.js';
import EventTarget from '../../../../src/ol/events/EventTarget.js';
import _ol_has_ from '../../../../src/ol/has.js';
import PointerEventHandler from '../../../../src/ol/pointer/PointerEventHandler.js';
import _ol_pointer_TouchSource_ from '../../../../src/ol/pointer/TouchSource.js';
import TouchSource from '../../../../src/ol/pointer/TouchSource.js';
describe('ol.pointer.MouseSource', function() {
@@ -53,7 +53,7 @@ describe('ol.pointer.MouseSource', function() {
it('dispatches real mouse events after timeout', function() {
// set the timeout to a lower value, to speed up the tests
_ol_pointer_TouchSource_.DEDUP_TIMEOUT = 100;
TouchSource.DEDUP_TIMEOUT = 100;
_ol_events_.listen(handler, 'pointerdown', eventSpy);