Rename _ol_pointer_TouchSource_ to TouchSource
This commit is contained in:
@@ -40,7 +40,7 @@ import MouseSource from '../pointer/MouseSource.js';
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import _ol_pointer_MsSource_ from '../pointer/MsSource.js';
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import _ol_pointer_NativeSource_ from '../pointer/NativeSource.js';
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import PointerEvent from '../pointer/PointerEvent.js';
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import _ol_pointer_TouchSource_ from '../pointer/TouchSource.js';
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import TouchSource from '../pointer/TouchSource.js';
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/**
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* @constructor
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@@ -95,8 +95,7 @@ PointerEventHandler.prototype.registerSources = function() {
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this.registerSource('mouse', mouseSource);
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if (_ol_has_.TOUCH) {
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this.registerSource('touch',
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new _ol_pointer_TouchSource_(this, mouseSource));
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this.registerSource('touch', new TouchSource(this, mouseSource));
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}
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}
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@@ -42,7 +42,7 @@ import MouseSource from '../pointer/MouseSource.js';
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* @param {ol.pointer.MouseSource} mouseSource Mouse source.
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* @extends {ol.pointer.EventSource}
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*/
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const _ol_pointer_TouchSource_ = function(dispatcher, mouseSource) {
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const TouchSource = function(dispatcher, mouseSource) {
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const mapping = {
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'touchstart': this.touchstart,
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'touchmove': this.touchmove,
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@@ -82,7 +82,7 @@ const _ol_pointer_TouchSource_ = function(dispatcher, mouseSource) {
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this.resetId_ = undefined;
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};
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inherits(_ol_pointer_TouchSource_, EventSource);
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inherits(TouchSource, EventSource);
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/**
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@@ -91,21 +91,21 @@ inherits(_ol_pointer_TouchSource_, EventSource);
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* @const
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* @type {number}
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*/
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_ol_pointer_TouchSource_.DEDUP_TIMEOUT = 2500;
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TouchSource.DEDUP_TIMEOUT = 2500;
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/**
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* @const
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* @type {number}
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*/
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_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT = 200;
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TouchSource.CLICK_COUNT_TIMEOUT = 200;
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/**
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* @const
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* @type {string}
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*/
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_ol_pointer_TouchSource_.POINTER_TYPE = 'touch';
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TouchSource.POINTER_TYPE = 'touch';
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/**
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@@ -113,7 +113,7 @@ _ol_pointer_TouchSource_.POINTER_TYPE = 'touch';
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* @param {Touch} inTouch The in touch.
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* @return {boolean} True, if this is the primary touch.
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*/
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_ol_pointer_TouchSource_.prototype.isPrimaryTouch_ = function(inTouch) {
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TouchSource.prototype.isPrimaryTouch_ = function(inTouch) {
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return this.firstTouchId_ === inTouch.identifier;
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};
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@@ -123,7 +123,7 @@ _ol_pointer_TouchSource_.prototype.isPrimaryTouch_ = function(inTouch) {
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* @param {Touch} inTouch The in touch.
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* @private
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*/
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_ol_pointer_TouchSource_.prototype.setPrimaryTouch_ = function(inTouch) {
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TouchSource.prototype.setPrimaryTouch_ = function(inTouch) {
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const count = Object.keys(this.pointerMap).length;
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if (count === 0 || (count === 1 &&
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MouseSource.POINTER_ID.toString() in this.pointerMap)) {
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@@ -137,7 +137,7 @@ _ol_pointer_TouchSource_.prototype.setPrimaryTouch_ = function(inTouch) {
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* @private
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* @param {Object} inPointer The in pointer object.
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*/
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_ol_pointer_TouchSource_.prototype.removePrimaryPointer_ = function(inPointer) {
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TouchSource.prototype.removePrimaryPointer_ = function(inPointer) {
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if (inPointer.isPrimary) {
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this.firstTouchId_ = undefined;
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this.resetClickCount_();
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@@ -148,17 +148,17 @@ _ol_pointer_TouchSource_.prototype.removePrimaryPointer_ = function(inPointer) {
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/**
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* @private
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*/
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_ol_pointer_TouchSource_.prototype.resetClickCount_ = function() {
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TouchSource.prototype.resetClickCount_ = function() {
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this.resetId_ = setTimeout(
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this.resetClickCountHandler_.bind(this),
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_ol_pointer_TouchSource_.CLICK_COUNT_TIMEOUT);
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TouchSource.CLICK_COUNT_TIMEOUT);
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};
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/**
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* @private
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*/
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_ol_pointer_TouchSource_.prototype.resetClickCountHandler_ = function() {
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TouchSource.prototype.resetClickCountHandler_ = function() {
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this.clickCount_ = 0;
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this.resetId_ = undefined;
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};
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@@ -167,7 +167,7 @@ _ol_pointer_TouchSource_.prototype.resetClickCountHandler_ = function() {
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/**
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* @private
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*/
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_ol_pointer_TouchSource_.prototype.cancelResetClickCount_ = function() {
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TouchSource.prototype.cancelResetClickCount_ = function() {
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if (this.resetId_ !== undefined) {
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clearTimeout(this.resetId_);
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}
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@@ -180,7 +180,7 @@ _ol_pointer_TouchSource_.prototype.cancelResetClickCount_ = function() {
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* @param {Touch} inTouch Touch event
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* @return {Object} A pointer object.
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*/
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_ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTouch) {
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TouchSource.prototype.touchToPointer_ = function(browserEvent, inTouch) {
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const e = this.dispatcher.cloneEvent(browserEvent, inTouch);
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// Spec specifies that pointerId 1 is reserved for Mouse.
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// Touch identifiers can start at 0.
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@@ -197,7 +197,7 @@ _ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTo
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e.height = inTouch.webkitRadiusY || inTouch.radiusY || 0;
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e.pressure = inTouch.webkitForce || inTouch.force || 0.5;
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e.isPrimary = this.isPrimaryTouch_(inTouch);
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e.pointerType = _ol_pointer_TouchSource_.POINTER_TYPE;
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e.pointerType = TouchSource.POINTER_TYPE;
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// make sure that the properties that are different for
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// each `Touch` object are not copied from the BrowserEvent object
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@@ -215,7 +215,7 @@ _ol_pointer_TouchSource_.prototype.touchToPointer_ = function(browserEvent, inTo
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* @param {Event} inEvent Touch event
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* @param {function(Event, Object)} inFunction In function.
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*/
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_ol_pointer_TouchSource_.prototype.processTouches_ = function(inEvent, inFunction) {
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TouchSource.prototype.processTouches_ = function(inEvent, inFunction) {
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const touches = Array.prototype.slice.call(
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inEvent.changedTouches);
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const count = touches.length;
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@@ -238,7 +238,7 @@ _ol_pointer_TouchSource_.prototype.processTouches_ = function(inEvent, inFunctio
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* @param {number} searchId Search identifier.
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* @return {boolean} True, if the `Touch` with the given id is in the list.
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*/
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_ol_pointer_TouchSource_.prototype.findTouch_ = function(touchList, searchId) {
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TouchSource.prototype.findTouch_ = function(touchList, searchId) {
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const l = touchList.length;
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let touch;
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for (let i = 0; i < l; i++) {
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@@ -262,7 +262,7 @@ _ol_pointer_TouchSource_.prototype.findTouch_ = function(touchList, searchId) {
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* @private
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* @param {Event} inEvent The in event.
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*/
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_ol_pointer_TouchSource_.prototype.vacuumTouches_ = function(inEvent) {
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TouchSource.prototype.vacuumTouches_ = function(inEvent) {
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const touchList = inEvent.touches;
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// pointerMap.getCount() should be < touchList.length here,
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// as the touchstart has not been processed yet.
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@@ -295,7 +295,7 @@ _ol_pointer_TouchSource_.prototype.vacuumTouches_ = function(inEvent) {
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*
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* @param {Event} inEvent The in event.
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*/
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_ol_pointer_TouchSource_.prototype.touchstart = function(inEvent) {
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TouchSource.prototype.touchstart = function(inEvent) {
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this.vacuumTouches_(inEvent);
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this.setPrimaryTouch_(inEvent.changedTouches[0]);
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this.dedupSynthMouse_(inEvent);
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@@ -309,7 +309,7 @@ _ol_pointer_TouchSource_.prototype.touchstart = function(inEvent) {
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* @param {Event} browserEvent The event.
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* @param {Object} inPointer The in pointer object.
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*/
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_ol_pointer_TouchSource_.prototype.overDown_ = function(browserEvent, inPointer) {
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TouchSource.prototype.overDown_ = function(browserEvent, inPointer) {
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this.pointerMap[inPointer.pointerId] = {
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target: inPointer.target,
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out: inPointer,
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@@ -326,7 +326,7 @@ _ol_pointer_TouchSource_.prototype.overDown_ = function(browserEvent, inPointer)
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*
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* @param {Event} inEvent The in event.
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*/
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_ol_pointer_TouchSource_.prototype.touchmove = function(inEvent) {
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TouchSource.prototype.touchmove = function(inEvent) {
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inEvent.preventDefault();
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this.processTouches_(inEvent, this.moveOverOut_);
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};
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@@ -337,7 +337,7 @@ _ol_pointer_TouchSource_.prototype.touchmove = function(inEvent) {
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* @param {Event} browserEvent The event.
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* @param {Object} inPointer The in pointer.
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*/
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_ol_pointer_TouchSource_.prototype.moveOverOut_ = function(browserEvent, inPointer) {
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TouchSource.prototype.moveOverOut_ = function(browserEvent, inPointer) {
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const event = inPointer;
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const pointer = this.pointerMap[event.pointerId];
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// a finger drifted off the screen, ignore it
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@@ -373,7 +373,7 @@ _ol_pointer_TouchSource_.prototype.moveOverOut_ = function(browserEvent, inPoint
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*
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* @param {Event} inEvent The event.
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*/
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_ol_pointer_TouchSource_.prototype.touchend = function(inEvent) {
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TouchSource.prototype.touchend = function(inEvent) {
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this.dedupSynthMouse_(inEvent);
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this.processTouches_(inEvent, this.upOut_);
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};
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@@ -384,7 +384,7 @@ _ol_pointer_TouchSource_.prototype.touchend = function(inEvent) {
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* @param {Event} browserEvent An event.
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* @param {Object} inPointer The inPointer object.
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*/
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_ol_pointer_TouchSource_.prototype.upOut_ = function(browserEvent, inPointer) {
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TouchSource.prototype.upOut_ = function(browserEvent, inPointer) {
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this.dispatcher.up(inPointer, browserEvent);
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this.dispatcher.out(inPointer, browserEvent);
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this.dispatcher.leave(inPointer, browserEvent);
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@@ -398,7 +398,7 @@ _ol_pointer_TouchSource_.prototype.upOut_ = function(browserEvent, inPointer) {
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*
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* @param {Event} inEvent The in event.
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*/
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_ol_pointer_TouchSource_.prototype.touchcancel = function(inEvent) {
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TouchSource.prototype.touchcancel = function(inEvent) {
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this.processTouches_(inEvent, this.cancelOut_);
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};
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@@ -408,7 +408,7 @@ _ol_pointer_TouchSource_.prototype.touchcancel = function(inEvent) {
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* @param {Event} browserEvent The event.
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* @param {Object} inPointer The in pointer.
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*/
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_ol_pointer_TouchSource_.prototype.cancelOut_ = function(browserEvent, inPointer) {
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TouchSource.prototype.cancelOut_ = function(browserEvent, inPointer) {
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this.dispatcher.cancel(inPointer, browserEvent);
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this.dispatcher.out(inPointer, browserEvent);
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this.dispatcher.leave(inPointer, browserEvent);
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@@ -420,7 +420,7 @@ _ol_pointer_TouchSource_.prototype.cancelOut_ = function(browserEvent, inPointer
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* @private
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* @param {Object} inPointer The inPointer object.
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*/
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_ol_pointer_TouchSource_.prototype.cleanUpPointer_ = function(inPointer) {
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TouchSource.prototype.cleanUpPointer_ = function(inPointer) {
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delete this.pointerMap[inPointer.pointerId];
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this.removePrimaryPointer_(inPointer);
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};
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@@ -432,7 +432,7 @@ _ol_pointer_TouchSource_.prototype.cleanUpPointer_ = function(inPointer) {
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* @private
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* @param {Event} inEvent The in event.
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*/
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_ol_pointer_TouchSource_.prototype.dedupSynthMouse_ = function(inEvent) {
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TouchSource.prototype.dedupSynthMouse_ = function(inEvent) {
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const lts = this.mouseSource.lastTouches;
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const t = inEvent.changedTouches[0];
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// only the primary finger will synth mouse events
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@@ -444,7 +444,7 @@ _ol_pointer_TouchSource_.prototype.dedupSynthMouse_ = function(inEvent) {
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setTimeout(function() {
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// remove touch after timeout
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remove(lts, lt);
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}, _ol_pointer_TouchSource_.DEDUP_TIMEOUT);
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}, TouchSource.DEDUP_TIMEOUT);
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}
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};
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export default _ol_pointer_TouchSource_;
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export default TouchSource;
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@@ -2,7 +2,7 @@ import _ol_events_ from '../../../../src/ol/events.js';
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import EventTarget from '../../../../src/ol/events/EventTarget.js';
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import _ol_has_ from '../../../../src/ol/has.js';
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import PointerEventHandler from '../../../../src/ol/pointer/PointerEventHandler.js';
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import _ol_pointer_TouchSource_ from '../../../../src/ol/pointer/TouchSource.js';
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import TouchSource from '../../../../src/ol/pointer/TouchSource.js';
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describe('ol.pointer.MouseSource', function() {
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@@ -53,7 +53,7 @@ describe('ol.pointer.MouseSource', function() {
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it('dispatches real mouse events after timeout', function() {
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// set the timeout to a lower value, to speed up the tests
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_ol_pointer_TouchSource_.DEDUP_TIMEOUT = 100;
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TouchSource.DEDUP_TIMEOUT = 100;
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_ol_events_.listen(handler, 'pointerdown', eventSpy);
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