Manage tile cache

This change implements a LRU policy for tile cachint, and keeps
128 tiles in the cache by default.
This commit is contained in:
ahocevar
2013-01-30 17:09:43 +01:00
parent 1ecbc36a39
commit e61c26830e

View File

@@ -59,6 +59,12 @@ ol.renderer.canvas.VectorLayer = function(mapRenderer, layer) {
*/
this.tileCache_ = {};
/**
* @private
* @type {Array.<string>}
*/
this.tileCacheIndex_ = [];
/**
* @private
* @type {HTMLCanvasElement}
@@ -210,11 +216,6 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
return;
}
// clear tiles at alt-z
if (this.renderedResolution_ != tileResolution) {
this.tileCache_ = {};
}
if (goog.isNull(this.tileArchetype_)) {
this.tileArchetype_ = /** @type {HTMLCanvasElement} */
goog.dom.createElement(goog.dom.TagName.CANVAS);
@@ -304,10 +305,13 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
tilesToRender[key] = tileCoord;
}
}
for (key in tilesToRender) {
tile = this.tileCache_[key];
tileCoord = tilesToRender[key];
// LRU - move tile key to the beginning of the index
goog.array.remove(this.tileCacheIndex_, key);
this.tileCacheIndex_.unshift(key);
if (tile === undefined) {
tile = /** @type {HTMLCanvasElement} */
this.tileArchetype_.cloneNode(false);
@@ -315,12 +319,23 @@ ol.renderer.canvas.VectorLayer.prototype.renderFrame =
(tileRange.minX - tileCoord.x) * tileSize.width,
(tileCoord.y - tileRange.maxY) * tileSize.height);
this.tileCache_[key] = tile;
// manage cache
if (this.tileCacheIndex_.length >=
ol.renderer.canvas.VectorLayer.TILECACHE_SIZE) {
delete this.tileCache_[this.tileCacheIndex_.pop()];
}
}
finalContext.drawImage(tile,
tileSize.width * (tileCoord.x - tileRange.minX),
tileSize.height * (tileRange.maxY - tileCoord.y));
}
this.renderedResolution_ = tileResolution;
};
/**
* @type {number}
*/
ol.renderer.canvas.VectorLayer.TILECACHE_SIZE = 128;