don't re-append the geometry node to root if it is already there to keep it in place and to prevent z-index to change, r=elemoine (closes #1066)
Thanks Eric for giving me the opportunity to have my first commit in OpenLayers trunk git-svn-id: http://svn.openlayers.org/trunk/openlayers@5772 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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@@ -134,7 +134,11 @@ OpenLayers.Renderer.Elements = OpenLayers.Class(OpenLayers.Renderer, {
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//now actually draw the node, and style it
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//now actually draw the node, and style it
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node = this.drawGeometryNode(node, geometry);
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node = this.drawGeometryNode(node, geometry);
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this.root.appendChild(node);
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// append the node to root (but only if it's new)
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if (node.parentNode != this.root) {
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this.root.appendChild(node);
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}
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this.postDraw(node);
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this.postDraw(node);
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} else {
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} else {
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node = OpenLayers.Util.getElement(geometry.id);
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node = OpenLayers.Util.getElement(geometry.id);
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