New SVG2 renderer for increased performance and smaller library size. Not enabled by default. To use, include 'SVG2' in the renderers array of your OpenLayers.Layer.Vector instance. r=crschmidt (closes #2802)
git-svn-id: http://svn.openlayers.org/trunk/openlayers@11616 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
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<!DOCTYPE html>
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<html>
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<head>
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<title>Vector Features Performance Test</title>
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<script type="text/javascript" src="https://getfirebug.com/firebug-lite.js#startOpened=true"></script>
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<link rel="stylesheet" href="../../theme/default/style.css" type="text/css" />
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<link rel="stylesheet" href="../../examples/style.css" type="text/css" />
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</head>
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<body>
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<h1 id="title">Vector Rendering Performance</h1>
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<div id="map" class="smallmap"></div>
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<p>
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This is a benchmark for vector rendering performance. Test results are
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written to the debug console.
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Select a renderer here:
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<br/>
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<select id="renderers"></select>
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</p><p>
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The benchmark shows the time needed to render the features, and how long a
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move (drag or zoom) takes. Drag and zoom around to produce move results.
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</p>
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<script src="../../lib/OpenLayers.js"></script>
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<script src="vector-renderers.js"></script>
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</body>
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</html>
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var map, vectorLayer, drawFeature, features
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map = new OpenLayers.Map('map', {
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eventListeners: {
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movestart: function() {
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console.time("move");
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},
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moveend: function() {
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console.timeEnd("move");
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}
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}
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});
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// allow testing of specific renderers via "?renderer=Canvas", etc
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var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
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renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
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vectorLayer = new OpenLayers.Layer.Vector("Vector Layer", {
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isBaseLayer: true,
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renderers: renderer,
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eventListeners: {
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beforefeaturesadded: function() {
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console.time("addFeatures");
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},
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featuresadded: function() {
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console.timeEnd("addFeatures");
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}
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}
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});
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map.addLayers([vectorLayer]);
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map.addControl(new OpenLayers.Control.MousePosition());
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map.setCenter(new OpenLayers.LonLat(0, 0), 2);
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features = new Array(500);
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var x, y, points
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for (var i = 0; i < 500; i++) {
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x = 90-Math.random()*180;
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y = 45-Math.random()*90;
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var pointList = [];
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for(var p=0; p<19; ++p) {
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var a = p * (2 * Math.PI) / 20;
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var r = Math.random() * 3 + 1;
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var newPoint = new OpenLayers.Geometry.Point(x + (r * Math.cos(a)),
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y + (r * Math.sin(a)));
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pointList.push(newPoint);
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}
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pointList.push(pointList[0]);
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features[i] = new OpenLayers.Feature.Vector(
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new OpenLayers.Geometry.LinearRing(pointList));
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}
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vectorLayer.addFeatures(features);
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var select = document.getElementById("renderers");
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var renderers = OpenLayers.Layer.Vector.prototype.renderers;
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var option;
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for (var i=0, len=renderers.length; i<len; i++) {
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if (OpenLayers.Renderer[renderers[i]].prototype.supported()) {
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option = document.createElement("option");
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option.textContent = renderers[i];
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option.value = renderers[i];
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option.selected = renderers[i] == vectorLayer.renderer.CLASS_NAME.split(".").pop();
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select.appendChild(option);
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}
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}
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select.onchange = function() {
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window.location.href = window.location.href.split("?")[0] +
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"?renderer=" + select.options[select.selectedIndex].value;
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}
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