New SVG2 renderer for increased performance and smaller library size. Not enabled by default. To use, include 'SVG2' in the renderers array of your OpenLayers.Layer.Vector instance. r=crschmidt (closes #2802)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@11616 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2011-03-05 21:17:02 +00:00
parent 72f2ce5d0e
commit e3d137754c
14 changed files with 1552 additions and 28 deletions

View File

@@ -16,6 +16,10 @@
"http://vmap0.tiles.osgeo.org/wms/vmap0", {layers: 'basic'} );
map.addLayer(layer);
// allow testing of specific renderers via "?renderer=Canvas", etc
var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
/*
* Layer style
*/
@@ -68,7 +72,10 @@
// graphicTitle only works in Firefox and Internet Explorer
style_mark.graphicTitle = "this is a test tooltip";
var vectorLayer = new OpenLayers.Layer.Vector("Simple Geometry", {style: layer_style});
var vectorLayer = new OpenLayers.Layer.Vector("Simple Geometry", {
style: layer_style,
renderers: renderer
});
// create a point feature
var point = new OpenLayers.Geometry.Point(-111.04, 45.68);