New SVG2 renderer for increased performance and smaller library size. Not enabled by default. To use, include 'SVG2' in the renderers array of your OpenLayers.Layer.Vector instance. r=crschmidt (closes #2802)

git-svn-id: http://svn.openlayers.org/trunk/openlayers@11616 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
ahocevar
2011-03-05 21:17:02 +00:00
parent 72f2ce5d0e
commit e3d137754c
14 changed files with 1552 additions and 28 deletions

View File

@@ -92,6 +92,10 @@
})
});
// allow testing of specific renderers via "?renderer=Canvas", etc
var renderer = OpenLayers.Util.getParameters(window.location.href).renderer;
renderer = (renderer) ? [renderer] : OpenLayers.Layer.Vector.prototype.renderers;
// create three vector layers
vectors = new OpenLayers.Layer.Vector("Lines", {
isBaseLayer: true,
@@ -103,7 +107,8 @@
styleMap: styles,
maxExtent: new OpenLayers.Bounds(
1549471.9221, 6403610.94, 1550001.32545, 6404015.8
)
),
renderers: renderer
});
map.addLayer(vectors);